6p winsagainst2k/2d/2sDeeprun upair throwDeeprun upthrow6h RCburst baitattemptRandomrising j.sDeeprun up2kPost superwallbreakiadpossesionWhiffinto 6pcrossupj.kattemptThrowtech2HArbitersign prcarbitersignWhiff intobackdashRun upiabd j.hoki5d onstainokiPossesionrun upthrowRunup 6hRunup 6pIAD j.hbeats6pArbitersign rcrun upthrowDoublejumppossesionCombodrop forburst baitattemptBackdash2h2HantiairCalamityonemisinput6p winsagainst2k/2d/2sDeeprun upair throwDeeprun upthrow6h RCburst baitattemptRandomrising j.sDeeprun up2kPost superwallbreakiadpossesionWhiffinto 6pcrossupj.kattemptThrowtech2HArbitersign prcarbitersignWhiff intobackdashRun upiabd j.hoki5d onstainokiPossesionrun upthrowRunup 6hRunup 6pIAD j.hbeats6pArbitersign rcrun upthrowDoublejumppossesionCombodrop forburst baitattemptBackdash2h2HantiairCalamityonemisinput

0xalingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 6p wins against 2k/2d/2s
  2. Deep run up air throw
  3. Deep run up throw
  4. 6h RC burst bait attempt
  5. Random rising j.s
  6. Deep run up 2k
  7. Post super wallbreak iad possesion
  8. Whiff into 6p
  9. crossup j.k attempt
  10. Throw tech 2H
  11. Arbiter sign prc arbiter sign
  12. Whiff into backdash
  13. Run up iabd j.h oki
  14. 5d on stain oki
  15. Possesion run up throw
  16. Run up 6h
  17. Run up 6p
  18. IAD j.h beats 6p
  19. Arbiter sign rc run up throw
  20. Double jump possesion
  21. Combo drop for burst bait attempt
  22. Backdash 2h
  23. 2H antiair
  24. Calamity one misinput