Bludgeoning,Piercing, orSlashingdamagedealtFails withAdvantage30+damagein oneturnFire, Coldor LightningdamagedealtPerceptioncheckmadeMagicItemUsedFallDamageDealtWastedTurnInitiativeroll tieAthleticscheckmadeFails 5d20 Testsin a rowRolls25+Nat20FriendlyFireOneShottedRadiant,Necrotic, orPsychicdamagedealtSucceedswithDisadvantageForcedamagedealtConditionAppliedPlayermisunderstandshow a spellworksNat1Acid, Poison,or ThunderdamagedealtSummoningSpell CastStealthcheckmadeBludgeoning,Piercing, orSlashingdamagedealtFails withAdvantage30+damagein oneturnFire, Coldor LightningdamagedealtPerceptioncheckmadeMagicItemUsedFallDamageDealtWastedTurnInitiativeroll tieAthleticscheckmadeFails 5d20 Testsin a rowRolls25+Nat20FriendlyFireOneShottedRadiant,Necrotic, orPsychicdamagedealtSucceedswithDisadvantageForcedamagedealtConditionAppliedPlayermisunderstandshow a spellworksNat1Acid, Poison,or ThunderdamagedealtSummoningSpell CastStealthcheckmade

D&D Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bludgeoning, Piercing, or Slashing damage dealt
  2. Fails with Advantage
  3. 30+ damage in one turn
  4. Fire, Cold or Lightning damage dealt
  5. Perception check made
  6. Magic Item Used
  7. Fall Damage Dealt
  8. Wasted Turn
  9. Initiative roll tie
  10. Athletics check made
  11. Fails 5 d20 Tests in a row
  12. Rolls 25+
  13. Nat 20
  14. Friendly Fire
  15. One Shotted
  16. Radiant, Necrotic, or Psychic damage dealt
  17. Succeeds with Disadvantage
  18. Force damage dealt
  19. Condition Applied
  20. Player misunderstands how a spell works
  21. Nat 1
  22. Acid, Poison, or Thunder damage dealt
  23. Summoning Spell Cast
  24. Stealth check made