Fails 5 d20 Tests in a row Athletics check made Player misunderstands how a spell works Summoning Spell Cast Fall Damage Dealt Stealth check made Acid, Poison, or Thunder damage dealt Force damage dealt Condition Applied Nat 20 Succeeds with Disadvantage 30+ damage in one turn Radiant, Necrotic, or Psychic damage dealt Friendly Fire Bludgeoning, Piercing, or Slashing damage dealt Nat 1 Fire, Cold or Lightning damage dealt Rolls 25+ Wasted Turn Magic Item Used Initiative roll tie One Shotted Perception check made Fails with Advantage Fails 5 d20 Tests in a row Athletics check made Player misunderstands how a spell works Summoning Spell Cast Fall Damage Dealt Stealth check made Acid, Poison, or Thunder damage dealt Force damage dealt Condition Applied Nat 20 Succeeds with Disadvantage 30+ damage in one turn Radiant, Necrotic, or Psychic damage dealt Friendly Fire Bludgeoning, Piercing, or Slashing damage dealt Nat 1 Fire, Cold or Lightning damage dealt Rolls 25+ Wasted Turn Magic Item Used Initiative roll tie One Shotted Perception check made Fails with Advantage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fails 5 d20 Tests in a row
Athletics check made
Player misunderstands how a spell works
Summoning Spell Cast
Fall Damage Dealt
Stealth check made
Acid, Poison, or Thunder damage dealt
Force damage dealt
Condition Applied
Nat 20
Succeeds with Disadvantage
30+ damage in one turn
Radiant, Necrotic, or Psychic damage dealt
Friendly Fire
Bludgeoning, Piercing, or Slashing damage dealt
Nat 1
Fire, Cold or Lightning damage dealt
Rolls 25+
Wasted Turn
Magic Item Used
Initiative roll tie
One Shotted
Perception check made
Fails with Advantage