SummoningSpell CastWastedTurnNat20PerceptioncheckmadeFire, Coldor LightningdamagedealtRolls25+MagicItemUsedOneShotted30+damagein oneturnAcid, Poison,or ThunderdamagedealtFails 5d20 Testsin a rowAthleticscheckmadeFails withAdvantageStealthcheckmadeConditionAppliedFriendlyFireSucceedswithDisadvantageForcedamagedealtInitiativeroll tieFallDamageDealtNat1Radiant,Necrotic, orPsychicdamagedealtPlayermisunderstandshow a spellworksBludgeoning,Piercing, orSlashingdamagedealtSummoningSpell CastWastedTurnNat20PerceptioncheckmadeFire, Coldor LightningdamagedealtRolls25+MagicItemUsedOneShotted30+damagein oneturnAcid, Poison,or ThunderdamagedealtFails 5d20 Testsin a rowAthleticscheckmadeFails withAdvantageStealthcheckmadeConditionAppliedFriendlyFireSucceedswithDisadvantageForcedamagedealtInitiativeroll tieFallDamageDealtNat1Radiant,Necrotic, orPsychicdamagedealtPlayermisunderstandshow a spellworksBludgeoning,Piercing, orSlashingdamagedealt

D&D Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Summoning Spell Cast
  2. Wasted Turn
  3. Nat 20
  4. Perception check made
  5. Fire, Cold or Lightning damage dealt
  6. Rolls 25+
  7. Magic Item Used
  8. One Shotted
  9. 30+ damage in one turn
  10. Acid, Poison, or Thunder damage dealt
  11. Fails 5 d20 Tests in a row
  12. Athletics check made
  13. Fails with Advantage
  14. Stealth check made
  15. Condition Applied
  16. Friendly Fire
  17. Succeeds with Disadvantage
  18. Force damage dealt
  19. Initiative roll tie
  20. Fall Damage Dealt
  21. Nat 1
  22. Radiant, Necrotic, or Psychic damage dealt
  23. Player misunderstands how a spell works
  24. Bludgeoning, Piercing, or Slashing damage dealt