Stealth check made Nat 1 30+ damage in one turn Fall Damage Dealt Force damage dealt Player misunderstands how a spell works Nat 20 Perception check made Fire, Cold or Lightning damage dealt Acid, Poison, or Thunder damage dealt Summoning Spell Cast Fails 5 d20 Tests in a row Fails with Advantage Wasted Turn Radiant, Necrotic, or Psychic damage dealt One Shotted Condition Applied Athletics check made Initiative roll tie Bludgeoning, Piercing, or Slashing damage dealt Magic Item Used Rolls 25+ Succeeds with Disadvantage Friendly Fire Stealth check made Nat 1 30+ damage in one turn Fall Damage Dealt Force damage dealt Player misunderstands how a spell works Nat 20 Perception check made Fire, Cold or Lightning damage dealt Acid, Poison, or Thunder damage dealt Summoning Spell Cast Fails 5 d20 Tests in a row Fails with Advantage Wasted Turn Radiant, Necrotic, or Psychic damage dealt One Shotted Condition Applied Athletics check made Initiative roll tie Bludgeoning, Piercing, or Slashing damage dealt Magic Item Used Rolls 25+ Succeeds with Disadvantage Friendly Fire
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Stealth check made
Nat 1
30+ damage in one turn
Fall Damage Dealt
Force damage dealt
Player misunderstands how a spell works
Nat 20
Perception check made
Fire, Cold or Lightning damage dealt
Acid, Poison, or Thunder damage dealt
Summoning Spell Cast
Fails 5 d20 Tests in a row
Fails with Advantage
Wasted Turn
Radiant, Necrotic, or Psychic damage dealt
One Shotted
Condition Applied
Athletics check made
Initiative roll tie
Bludgeoning, Piercing, or Slashing damage dealt
Magic Item Used
Rolls 25+
Succeeds with Disadvantage
Friendly Fire