Bludgeoning, Piercing, or Slashing damage dealt Fails with Advantage 30+ damage in one turn Fire, Cold or Lightning damage dealt Perception check made Magic Item Used Fall Damage Dealt Wasted Turn Initiative roll tie Athletics check made Fails 5 d20 Tests in a row Rolls 25+ Nat 20 Friendly Fire One Shotted Radiant, Necrotic, or Psychic damage dealt Succeeds with Disadvantage Force damage dealt Condition Applied Player misunderstands how a spell works Nat 1 Acid, Poison, or Thunder damage dealt Summoning Spell Cast Stealth check made Bludgeoning, Piercing, or Slashing damage dealt Fails with Advantage 30+ damage in one turn Fire, Cold or Lightning damage dealt Perception check made Magic Item Used Fall Damage Dealt Wasted Turn Initiative roll tie Athletics check made Fails 5 d20 Tests in a row Rolls 25+ Nat 20 Friendly Fire One Shotted Radiant, Necrotic, or Psychic damage dealt Succeeds with Disadvantage Force damage dealt Condition Applied Player misunderstands how a spell works Nat 1 Acid, Poison, or Thunder damage dealt Summoning Spell Cast Stealth check made
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Bludgeoning, Piercing, or Slashing damage dealt
Fails with Advantage
30+ damage in one turn
Fire, Cold or Lightning damage dealt
Perception check made
Magic Item Used
Fall Damage Dealt
Wasted Turn
Initiative roll tie
Athletics check made
Fails 5 d20 Tests in a row
Rolls 25+
Nat 20
Friendly Fire
One Shotted
Radiant, Necrotic, or Psychic damage dealt
Succeeds with Disadvantage
Force damage dealt
Condition Applied
Player misunderstands how a spell works
Nat 1
Acid, Poison, or Thunder damage dealt
Summoning Spell Cast
Stealth check made