Find out thata door islocked whenyou have nokeysOpen 3safesFind a Keycardand then makeanother trip tothe UtilityClosetUse thewateringcan 3timesPulled anantechamberleverGet intothebasementDraft a staffbedroom(servant'squarters ormaid'schamber)PerformedanexperimentBuy out thecommissaryor thekitchenLost stepsby draftingWeightRoom40+Coins4+IvoryDiceSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a roomthat youcannot see(using archivesor dark room)Draft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Enter theundergroundareaBreaksomethingwith ahammerDraft theRumpusRoomDraft 5+rooms of thesame color(not blue)SecretGardenLose with10 or lessroomsDraft anouter roomthat isn'tthe TombDrewGarage butdidn't /couldn't draftitMade acontraptionin theWorkshop70+stepsDraftThePoolMetalDetectorFind an itemin the DarkRoom afterturning onthe lightsGain doublesteps fromdrafting orentering theBunk RoomAquariumEnter theChapelwith 0coinsBypass aroom's gemcost using theSecret Passageor a Prism KeyFind acompassor treasuremapEat asaltedturnipPowered a room(laboratory,laundry, garage,furnace, pumproom)Upgradea room30+Rooms6+RanksDraft a longpath throughthe manorconsisting of20+ roomsAte dinner inthe diningroom with <5 stepremainingHave twomajor keysat thesame timeBilliardsroom hasmoneyHave 10differentitems in yourinventoryFullDraftBoardGet thecoins atthe bottomof the poolEnterRoom46Draft aNursery afterdrafting twootherbedroomsSpend all ofyour gems(2+) on oneroomOpened a"dead end"room in theGreat HallDig upsometrashOpen alocker inthe LockerRoomDraftedtheLavatoryFind out thata door islocked whenyou have nokeysOpen 3safesFind a Keycardand then makeanother trip tothe UtilityClosetUse thewateringcan 3timesPulled anantechamberleverGet intothebasementDraft a staffbedroom(servant'squarters ormaid'schamber)PerformedanexperimentBuy out thecommissaryor thekitchenLost stepsby draftingWeightRoom40+Coins4+IvoryDiceSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a roomthat youcannot see(using archivesor dark room)Draft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Enter theundergroundareaBreaksomethingwith ahammerDraft theRumpusRoomDraft 5+rooms of thesame color(not blue)SecretGardenLose with10 or lessroomsDraft anouter roomthat isn'tthe TombDrewGarage butdidn't /couldn't draftitMade acontraptionin theWorkshop70+stepsDraftThePoolMetalDetectorFind an itemin the DarkRoom afterturning onthe lightsGain doublesteps fromdrafting orentering theBunk RoomAquariumEnter theChapelwith 0coinsBypass aroom's gemcost using theSecret Passageor a Prism KeyFind acompassor treasuremapEat asaltedturnipPowered a room(laboratory,laundry, garage,furnace, pumproom)Upgradea room30+Rooms6+RanksDraft a longpath throughthe manorconsisting of20+ roomsAte dinner inthe diningroom with <5 stepremainingHave twomajor keysat thesame timeBilliardsroom hasmoneyHave 10differentitems in yourinventoryFullDraftBoardGet thecoins atthe bottomof the poolEnterRoom46Draft aNursery afterdrafting twootherbedroomsSpend all ofyour gems(2+) on oneroomOpened a"dead end"room in theGreat HallDig upsometrashOpen alocker inthe LockerRoomDraftedtheLavatory

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find out that a door is locked when you have no keys
  2. Open 3 safes
  3. Find a Keycard and then make another trip to the Utility Closet
  4. Use the watering can 3 times
  5. Pulled an antechamber lever
  6. Get into the basement
  7. Draft a staff bedroom (servant's quarters or maid's chamber)
  8. Performed an experiment
  9. Buy out the commissary or the kitchen
  10. Lost steps by drafting Weight Room
  11. 40+ Coins
  12. 4+ Ivory Dice
  13. Spread items in random rooms throughout the manor (and then draft a conference room)
  14. Draft a room that you cannot see (using archives or dark room)
  15. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  16. Enter the underground area
  17. Break something with a hammer
  18. Draft the Rumpus Room
  19. Draft 5+ rooms of the same color (not blue)
  20. Secret Garden
  21. Lose with 10 or less rooms
  22. Draft an outer room that isn't the Tomb
  23. Drew Garage but didn't / couldn't draft it
  24. Made a contraption in the Workshop
  25. 70+ steps
  26. Draft The Pool
  27. Metal Detector
  28. Find an item in the Dark Room after turning on the lights
  29. Gain double steps from drafting or entering the Bunk Room
  30. Aquarium
  31. Enter the Chapel with 0 coins
  32. Bypass a room's gem cost using the Secret Passage or a Prism Key
  33. Find a compass or treasure map
  34. Eat a salted turnip
  35. Powered a room (laboratory, laundry, garage, furnace, pump room)
  36. Upgrade a room
  37. 30+Rooms 6+Ranks
  38. Draft a long path through the manor consisting of 20+ rooms
  39. Ate dinner in the dining room with < 5 step remaining
  40. Have two major keys at the same time
  41. Billiards room has money
  42. Have 10 different items in your inventory
  43. Full Draft Board
  44. Get the coins at the bottom of the pool
  45. Enter Room 46
  46. Draft a Nursery after drafting two other bedrooms
  47. Spend all of your gems (2+) on one room
  48. Opened a "dead end" room in the Great Hall
  49. Dig up some trash
  50. Open a locker in the Locker Room
  51. Drafted the Lavatory