Find acompassor treasuremapPerformedanexperimentPowered a room(laboratory,laundry, garage,furnace, pumproom)Enter theChapelwith 0coinsBreaksomethingwith ahammerEnterRoom46Gain doublesteps fromdrafting orentering theBunk RoomFind an itemin the DarkRoom afterturning onthe lightsDraft a longpath throughthe manorconsisting of20+ roomsAquariumDig upsometrashDraft theRumpusRoomDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Lost stepsby draftingWeightRoomDraft 5+rooms of thesame color(not blue)DraftThePoolUpgradea roomDraftedtheLavatoryOpen alocker inthe LockerRoomFind a Keycardand then makeanother trip tothe UtilityClosetHave twomajor keysat thesame timeMetalDetectorDraft anouter roomthat isn'tthe Tomb70+stepsDraft a staffbedroom(servant'squarters ormaid'schamber)Opened a"dead end"room in theGreat HallGet intothebasementEnter theundergroundareaBuy out thecommissaryor thekitchenLose with10 or lessroomsHave 10differentitems in yourinventoryGet thecoins atthe bottomof the poolEat asaltedturnipOpen 3safes30+Rooms6+RanksDraft aNursery afterdrafting twootherbedroomsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)DrewGarage butdidn't /couldn't draftitPulled anantechamberleverBypass aroom's gemcost using theSecret Passageor a Prism KeyFind out thata door islocked whenyou have nokeysSpend all ofyour gems(2+) on oneroom40+CoinsBilliardsroom hasmoneySecretGardenDraft a roomthat youcannot see(using archivesor dark room)FullDraftBoard4+IvoryDiceAte dinner inthe diningroom with <5 stepremainingUse thewateringcan 3timesMade acontraptionin theWorkshopFind acompassor treasuremapPerformedanexperimentPowered a room(laboratory,laundry, garage,furnace, pumproom)Enter theChapelwith 0coinsBreaksomethingwith ahammerEnterRoom46Gain doublesteps fromdrafting orentering theBunk RoomFind an itemin the DarkRoom afterturning onthe lightsDraft a longpath throughthe manorconsisting of20+ roomsAquariumDig upsometrashDraft theRumpusRoomDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Lost stepsby draftingWeightRoomDraft 5+rooms of thesame color(not blue)DraftThePoolUpgradea roomDraftedtheLavatoryOpen alocker inthe LockerRoomFind a Keycardand then makeanother trip tothe UtilityClosetHave twomajor keysat thesame timeMetalDetectorDraft anouter roomthat isn'tthe Tomb70+stepsDraft a staffbedroom(servant'squarters ormaid'schamber)Opened a"dead end"room in theGreat HallGet intothebasementEnter theundergroundareaBuy out thecommissaryor thekitchenLose with10 or lessroomsHave 10differentitems in yourinventoryGet thecoins atthe bottomof the poolEat asaltedturnipOpen 3safes30+Rooms6+RanksDraft aNursery afterdrafting twootherbedroomsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)DrewGarage butdidn't /couldn't draftitPulled anantechamberleverBypass aroom's gemcost using theSecret Passageor a Prism KeyFind out thata door islocked whenyou have nokeysSpend all ofyour gems(2+) on oneroom40+CoinsBilliardsroom hasmoneySecretGardenDraft a roomthat youcannot see(using archivesor dark room)FullDraftBoard4+IvoryDiceAte dinner inthe diningroom with <5 stepremainingUse thewateringcan 3timesMade acontraptionin theWorkshop

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find a compass or treasure map
  2. Performed an experiment
  3. Powered a room (laboratory, laundry, garage, furnace, pump room)
  4. Enter the Chapel with 0 coins
  5. Break something with a hammer
  6. Enter Room 46
  7. Gain double steps from drafting or entering the Bunk Room
  8. Find an item in the Dark Room after turning on the lights
  9. Draft a long path through the manor consisting of 20+ rooms
  10. Aquarium
  11. Dig up some trash
  12. Draft the Rumpus Room
  13. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  14. Lost steps by drafting Weight Room
  15. Draft 5+ rooms of the same color (not blue)
  16. Draft The Pool
  17. Upgrade a room
  18. Drafted the Lavatory
  19. Open a locker in the Locker Room
  20. Find a Keycard and then make another trip to the Utility Closet
  21. Have two major keys at the same time
  22. Metal Detector
  23. Draft an outer room that isn't the Tomb
  24. 70+ steps
  25. Draft a staff bedroom (servant's quarters or maid's chamber)
  26. Opened a "dead end" room in the Great Hall
  27. Get into the basement
  28. Enter the underground area
  29. Buy out the commissary or the kitchen
  30. Lose with 10 or less rooms
  31. Have 10 different items in your inventory
  32. Get the coins at the bottom of the pool
  33. Eat a salted turnip
  34. Open 3 safes
  35. 30+Rooms 6+Ranks
  36. Draft a Nursery after drafting two other bedrooms
  37. Spread items in random rooms throughout the manor (and then draft a conference room)
  38. Drew Garage but didn't / couldn't draft it
  39. Pulled an antechamber lever
  40. Bypass a room's gem cost using the Secret Passage or a Prism Key
  41. Find out that a door is locked when you have no keys
  42. Spend all of your gems (2+) on one room
  43. 40+ Coins
  44. Billiards room has money
  45. Secret Garden
  46. Draft a room that you cannot see (using archives or dark room)
  47. Full Draft Board
  48. 4+ Ivory Dice
  49. Ate dinner in the dining room with < 5 step remaining
  50. Use the watering can 3 times
  51. Made a contraption in the Workshop