We'll FixIt NextSprintDependenciesBlockProgressWorkAddedMid-SprintEverythingIs aPriorityScopeChangesMid-SprintNoSharedDefinitionof DoneToo MuchWork inProgressNo BacklogRefinementSprintReviewBecomes aStatusMeetingStoriesCarry OverEverySprintWorkStartsBefore ItIs ReadySprintGoal IsJust a Listof StoriesTeamOvercommitsDaily ScrumBecomes aStatusMeetingIneffectiveScrumCeremoniesScrumMasterBecomesJiraAdministratorRequirementsLack Clarity /MissingAcceptanceCriteriaStoriesAre TooLargeVelocityUsed as aPerformanceMetricStakeholdersBypass theProductOwnerRetroActionItems AreForgottenProductOwnerUnavailableUnplannedWorkDerails theSprintBlockersAre NotActivelyManagedWe'll FixIt NextSprintDependenciesBlockProgressWorkAddedMid-SprintEverythingIs aPriorityScopeChangesMid-SprintNoSharedDefinitionof DoneToo MuchWork inProgressNo BacklogRefinementSprintReviewBecomes aStatusMeetingStoriesCarry OverEverySprintWorkStartsBefore ItIs ReadySprintGoal IsJust a Listof StoriesTeamOvercommitsDaily ScrumBecomes aStatusMeetingIneffectiveScrumCeremoniesScrumMasterBecomesJiraAdministratorRequirementsLack Clarity /MissingAcceptanceCriteriaStoriesAre TooLargeVelocityUsed as aPerformanceMetricStakeholdersBypass theProductOwnerRetroActionItems AreForgottenProductOwnerUnavailableUnplannedWorkDerails theSprintBlockersAre NotActivelyManaged

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
I
4
B
5
I
6
B
7
N
8
I
9
I
10
I
11
O
12
N
13
G
14
G
15
G
16
B
17
O
18
O
19
B
20
N
21
N
22
G
23
B
24
O
  1. G-We'll Fix It Next Sprint
  2. O-Dependencies Block Progress
  3. I-Work Added Mid-Sprint
  4. B-Everything Is a Priority
  5. I- Scope Changes Mid-Sprint
  6. B-No Shared Definition of Done
  7. N-Too Much Work in Progress
  8. I-No Backlog Refinement
  9. I-Sprint Review Becomes a Status Meeting
  10. I-Stories Carry Over Every Sprint
  11. O-Work Starts Before It Is Ready
  12. N-Sprint Goal Is Just a List of Stories
  13. G-Team Overcommits
  14. G-Daily Scrum Becomes a Status Meeting
  15. G-Ineffective Scrum Ceremonies
  16. B-Scrum Master Becomes Jira Administrator
  17. O-Requirements Lack Clarity / Missing Acceptance Criteria
  18. O-Stories Are Too Large
  19. B-Velocity Used as a Performance Metric
  20. N-Stakeholders Bypass the Product Owner
  21. N-Retro Action Items Are Forgotten
  22. G-Product Owner Unavailable
  23. B-Unplanned Work Derails the Sprint
  24. O-Blockers Are Not Actively Managed