Optimism Bias Overconfidence Effect Risk Compensation Law of Triviality Sunk Cost Fallacy Social Comparison Bias Rhyme as Reason Effect Loss Aversion Occam's Razor Third- Party Effect Pseudocertainty Effect System Justification Unit Bias Illusionary Superiority Zero- Risk Bias Reactance Self- Serving Bias Peltzman Effect Status Quo Bias Less is Better Effect Information Bias Social Desirability Bias Lake- Woebegone Effect Processing Difficulty Effect Trait Ascription Bias Optimism Bias Overconfidence Effect Risk Compensation Law of Triviality Sunk Cost Fallacy Social Comparison Bias Rhyme as Reason Effect Loss Aversion Occam's Razor Third- Party Effect Pseudocertainty Effect System Justification Unit Bias Illusionary Superiority Zero- Risk Bias Reactance Self- Serving Bias Peltzman Effect Status Quo Bias Less is Better Effect Information Bias Social Desirability Bias Lake- Woebegone Effect Processing Difficulty Effect Trait Ascription Bias
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Optimism Bias
Overconfidence Effect
Risk Compensation
Law of Triviality
Sunk Cost Fallacy
Social Comparison Bias
Rhyme as Reason Effect
Loss Aversion
Occam's Razor
Third-Party Effect
Pseudocertainty Effect
System Justification
Unit Bias
Illusionary Superiority
Zero-Risk Bias
Reactance
Self-Serving Bias
Peltzman Effect
Status Quo Bias
Less is Better Effect
Information Bias
Social Desirability Bias
Lake-Woebegone Effect
Processing Difficulty Effect
Trait Ascription Bias