The groupmakes anevilchoiceSlurp liesaboutbeing agoblinHawkerbeing apervNat20Someonebecomessuspiciousof a childThe partyignores anobviousplot point.The partyleavesbehind animportantitemThe partytalks to arandom npcand askstheir nameAmyBurpsThe partygetscreeped outby the AbbotSomeonemakes aterribledeal/idea/planA simple planbecomesunnecessarilycomplicatedAranlooks forherbsIreena isdispleasedwith thepartyIreena isdispleasedwith thepartyThe partyspends toomuch timediscussingwhat to doSomeonein the partywants to killPhoenixThe partyasks ifthey levelupStrahdmakes anappearanceThe partysuspectsan innocentNPCBurlapsacksmentionedNat1Andy says"and thingslike that"more than 30times a nightA new PCis treatedwithhostilityA spell’swordinggetsdebatedThe groupmakes anevilchoiceSlurp liesaboutbeing agoblinHawkerbeing apervNat20Someonebecomessuspiciousof a childThe partyignores anobviousplot point.The partyleavesbehind animportantitemThe partytalks to arandom npcand askstheir nameAmyBurpsThe partygetscreeped outby the AbbotSomeonemakes aterribledeal/idea/planA simple planbecomesunnecessarilycomplicatedAranlooks forherbsIreena isdispleasedwith thepartyIreena isdispleasedwith thepartyThe partyspends toomuch timediscussingwhat to doSomeonein the partywants to killPhoenixThe partyasks ifthey levelupStrahdmakes anappearanceThe partysuspectsan innocentNPCBurlapsacksmentionedNat1Andy says"and thingslike that"more than 30times a nightA new PCis treatedwithhostilityA spell’swordinggetsdebated

DND BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The group makes an evil choice
  2. Slurp lies about being a goblin
  3. Hawker being a perv
  4. Nat 20
  5. Someone becomes suspicious of a child
  6. The party ignores an obvious plot point.
  7. The party leaves behind an important item
  8. The party talks to a random npc and asks their name
  9. Amy Burps
  10. The party gets creeped out by the Abbot
  11. Someone makes a terrible deal/idea/plan
  12. A simple plan becomes unnecessarily complicated
  13. Aran looks for herbs
  14. Ireena is displeased with the party
    Ireena is displeased with the party
  15. The party spends too much time discussing what to do
  16. Someone in the party wants to kill Phoenix
  17. The party asks if they level up
  18. Strahd makes an appearance
  19. The party suspects an innocent NPC
  20. Burlap sacks mentioned
  21. Nat 1
  22. Andy says "and things like that" more than 30 times a night
  23. A new PC is treated with hostility
  24. A spell’s wording gets debated