Collaboration Clinical context Self- directed learning (control) Deliberate practice Miller's pyramid Kurt Lewin Capacity to learn To teach is to learn twice Curriculum Proven ability in acquiring knowledge and skills 70;20;10 What do you think? Dunning- Kruger Capacity Maslow's hierarchy (conditions for change) Androgogy The patients that walk through the door Kolb's learning cycle Social Constructivism A quality related to inquisitive thinking The practice environment Learning = change Collaboration Clinical context Self- directed learning (control) Deliberate practice Miller's pyramid Kurt Lewin Capacity to learn To teach is to learn twice Curriculum Proven ability in acquiring knowledge and skills 70;20;10 What do you think? Dunning- Kruger Capacity Maslow's hierarchy (conditions for change) Androgogy The patients that walk through the door Kolb's learning cycle Social Constructivism A quality related to inquisitive thinking The practice environment Learning = change
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Collaboration
Clinical context
Self-directed learning
(control)
Deliberate practice
Miller's pyramid
Kurt Lewin
Capacity to learn
To teach is to learn twice
Curriculum
Proven ability in acquiring knowledge and skills
70;20;10
What do you think?
Dunning-Kruger
Capacity
Maslow's hierarchy
(conditions for change)
Androgogy
The patients that walk through the door
Kolb's learning cycle
Social Constructivism
A quality related to inquisitive thinking
The practice environment
Learning = change