Miller's pyramid To teach is to learn twice Deliberate practice What do you think? Collaboration Curriculum Proven ability in acquiring knowledge and skills A quality related to inquisitive thinking Capacity 70;20;10 Social Constructivism Clinical context Kurt Lewin The practice environment Learning = change Dunning- Kruger The patients that walk through the door Kolb's learning cycle Capacity to learn Androgogy Maslow's hierarchy (conditions for change) Self- directed learning (control) Miller's pyramid To teach is to learn twice Deliberate practice What do you think? Collaboration Curriculum Proven ability in acquiring knowledge and skills A quality related to inquisitive thinking Capacity 70;20;10 Social Constructivism Clinical context Kurt Lewin The practice environment Learning = change Dunning- Kruger The patients that walk through the door Kolb's learning cycle Capacity to learn Androgogy Maslow's hierarchy (conditions for change) Self- directed learning (control)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Miller's pyramid
To teach is to learn twice
Deliberate practice
What do you think?
Collaboration
Curriculum
Proven ability in acquiring knowledge and skills
A quality related to inquisitive thinking
Capacity
70;20;10
Social Constructivism
Clinical context
Kurt Lewin
The practice environment
Learning = change
Dunning-Kruger
The patients that walk through the door
Kolb's learning cycle
Capacity to learn
Androgogy
Maslow's hierarchy
(conditions for change)
Self-directed learning
(control)