Capacity Learning = change The patients that walk through the door What do you think? Kurt Lewin Proven ability in acquiring knowledge and skills 70;20;10 Clinical context A quality related to inquisitive thinking Androgogy The practice environment Kolb's learning cycle Capacity to learn To teach is to learn twice Self- directed learning (control) Deliberate practice Dunning- Kruger Maslow's hierarchy (conditions for change) Miller's pyramid Collaboration Social Constructivism Curriculum Capacity Learning = change The patients that walk through the door What do you think? Kurt Lewin Proven ability in acquiring knowledge and skills 70;20;10 Clinical context A quality related to inquisitive thinking Androgogy The practice environment Kolb's learning cycle Capacity to learn To teach is to learn twice Self- directed learning (control) Deliberate practice Dunning- Kruger Maslow's hierarchy (conditions for change) Miller's pyramid Collaboration Social Constructivism Curriculum
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Capacity
Learning = change
The patients that walk through the door
What do you think?
Kurt Lewin
Proven ability in acquiring knowledge and skills
70;20;10
Clinical context
A quality related to inquisitive thinking
Androgogy
The practice environment
Kolb's learning cycle
Capacity to learn
To teach is to learn twice
Self-directed learning
(control)
Deliberate practice
Dunning-Kruger
Maslow's hierarchy
(conditions for change)
Miller's pyramid
Collaboration
Social Constructivism
Curriculum