Messagefrom thedeadKarmaDumbpun/opticalillusion atintroBadStereotypesPredictionbecomesrealOops.Outdatedslur.Objectcomesto lifeDreambecomesrealPsychicBSSecret/HiddenobjectProtagmakesdumbchoice(s)DunniegetsmadGhostitemStorywas"real"Plot twist.It was aghost.ProtaglearnslessonMessagefrom thedeadKarmaDumbpun/opticalillusion atintroBadStereotypesPredictionbecomesrealOops.Outdatedslur.Objectcomesto lifeDreambecomesrealPsychicBSSecret/HiddenobjectProtagmakesdumbchoice(s)DunniegetsmadGhostitemStorywas"real"Plot twist.It was aghost.Protaglearnslesson

Beyond Belingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Message from the dead
  2. Karma
  3. Dumb pun/optical illusion at intro
  4. Bad Stereotypes
  5. Prediction becomes real
  6. Oops. Outdated slur.
  7. Object comes to life
  8. Dream becomes real
  9. Psychic BS
  10. Secret/Hidden object
  11. Protag makes dumb choice(s)
  12. Dunnie gets mad
  13. Ghost item
  14. Story was "real"
  15. Plot twist. It was a ghost.
  16. Protag learns lesson