Objectcomesto lifePsychicBSSecret/HiddenobjectMessagefrom thedeadDreambecomesrealDumbpun/opticalillusion atintroPredictionbecomesrealPlot twist.It was aghost.DunniegetsmadKarmaGhostitemBadStereotypesProtaglearnslessonProtagmakesdumbchoice(s)Oops.Outdatedslur.Storywas"real"Objectcomesto lifePsychicBSSecret/HiddenobjectMessagefrom thedeadDreambecomesrealDumbpun/opticalillusion atintroPredictionbecomesrealPlot twist.It was aghost.DunniegetsmadKarmaGhostitemBadStereotypesProtaglearnslessonProtagmakesdumbchoice(s)Oops.Outdatedslur.Storywas"real"

Beyond Belingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Object comes to life
  2. Psychic BS
  3. Secret/Hidden object
  4. Message from the dead
  5. Dream becomes real
  6. Dumb pun/optical illusion at intro
  7. Prediction becomes real
  8. Plot twist. It was a ghost.
  9. Dunnie gets mad
  10. Karma
  11. Ghost item
  12. Bad Stereotypes
  13. Protag learns lesson
  14. Protag makes dumb choice(s)
  15. Oops. Outdated slur.
  16. Story was "real"