PredictionbecomesrealPsychicBSStorywas"real"KarmaMessagefrom thedeadObjectcomesto lifeBadStereotypesDumbpun/opticalillusion atintroProtaglearnslessonDunniegetsmadPlot twist.It was aghost.Oops.Outdatedslur.Protagmakesdumbchoice(s)DreambecomesrealSecret/HiddenobjectGhostitemPredictionbecomesrealPsychicBSStorywas"real"KarmaMessagefrom thedeadObjectcomesto lifeBadStereotypesDumbpun/opticalillusion atintroProtaglearnslessonDunniegetsmadPlot twist.It was aghost.Oops.Outdatedslur.Protagmakesdumbchoice(s)DreambecomesrealSecret/HiddenobjectGhostitem

Beyond Belingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prediction becomes real
  2. Psychic BS
  3. Story was "real"
  4. Karma
  5. Message from the dead
  6. Object comes to life
  7. Bad Stereotypes
  8. Dumb pun/optical illusion at intro
  9. Protag learns lesson
  10. Dunnie gets mad
  11. Plot twist. It was a ghost.
  12. Oops. Outdated slur.
  13. Protag makes dumb choice(s)
  14. Dream becomes real
  15. Secret/Hidden object
  16. Ghost item