Screamat bugsCall you byany othername thanyour ownTalkingtoo loudto hearphone call"It'scold inhere"Take toolong tofind jars"Whatorder didwe findthese in""Gravemarker"GuessingcombosCheckbottomright ofdeskTimercountsupTakelampapartSay "01"insteadof "10"RemovetableclothscompletelyLook forthe starelsewhereType ontypewriterTry key ondoor andgive upPhonedoesn'tseem toworkPutmannequinhand inBritney1-2-3Useweight ontypewriterUsemagneton oldpadlockShakeBritneyFirsttimeOnepersonholds backa clueMistake3 for 8OpentrunkOpendrawer,leave iteminside andsays nothingSomeonefartsRemoveBarbiearmWalkthroughgame withgroupUse doorkey on oldpadlock"It'sdark inhere"Try calling4 on thephoneStarmeansfiveHavephonenumber,don't call"Up-down-left-right"Feelaroundpictureframes"...look atthebottom..."Don'twant totake aphotoDidn'tsearch alldrawersUseweight on"blackmold"PutBarbiearm backon BarbieiPadkidUsemagnet onbreakerboxPull everydraweroutPausetimerThinkBritney isJasmineConstantlydialingphoneAsk for aclueincorrectlyKeeplooking at"blackmold"OnlytwoplayersMovetrunkWearingany item ofBritney'sclothesLook forGingerNut Valleyin map"babykey"BabysittingWearglassesPresseachbuttononceThink thepeople in theposters arethe same asin the letterPushbuttons"in order"LookthroughbottleDon't pulldrawerout all theway outFindsomethingsomeoneelse clearlyfound earlierDon'tfinishreadingletterPutglasseson BritneyMovered boxWearingthebackpackCarry itemsout ofgame afterescapingJumpscaredby David"1957"Getnumberthree fromcut-outsPoursandon floor"7/10/57"Bumblingaround,refusinghelpKidsuddenlyafraid ofdarkUseweight onbreakerboxPerson inthe wronggets final sayon puzzleCall phonenumber onTHEIRphoneCan'tfind cut-out boxTurnon thelightsEmptysand inboxDay/Month/YearRefuse toput handin wormsMistakeskull forgravemakerUndressingBritney allthe wayAssumeAgent Bis a man"6-7"Get sixfromthe starWon'tundressBritneyTosswormseverywhereAssociatephonewith AgentBClosedoorbetweenroomsBreakerboxwasn'tlocked"Up-down"Keep shoutingwhen askingfor a clue andcan't hear hintCallcolorednumbersUnplug theemergencyflashlightsOnepersonsits outTry toopenjarsConstantlypushingbuttonsWalk-in"It'swarmin here"Messwith lighttimerRun out oftime, don'twant extratimeAfraid toopen thebreakerboxTry to usedate frommuralScreamat bugsCall you byany othername thanyour ownTalkingtoo loudto hearphone call"It'scold inhere"Take toolong tofind jars"Whatorder didwe findthese in""Gravemarker"GuessingcombosCheckbottomright ofdeskTimercountsupTakelampapartSay "01"insteadof "10"RemovetableclothscompletelyLook forthe starelsewhereType ontypewriterTry key ondoor andgive upPhonedoesn'tseem toworkPutmannequinhand inBritney1-2-3Useweight ontypewriterUsemagneton oldpadlockShakeBritneyFirsttimeOnepersonholds backa clueMistake3 for 8OpentrunkOpendrawer,leave iteminside andsays nothingSomeonefartsRemoveBarbiearmWalkthroughgame withgroupUse doorkey on oldpadlock"It'sdark inhere"Try calling4 on thephoneStarmeansfiveHavephonenumber,don't call"Up-down-left-right"Feelaroundpictureframes"...look atthebottom..."Don'twant totake aphotoDidn'tsearch alldrawersUseweight on"blackmold"PutBarbiearm backon BarbieiPadkidUsemagnet onbreakerboxPull everydraweroutPausetimerThinkBritney isJasmineConstantlydialingphoneAsk for aclueincorrectlyKeeplooking at"blackmold"OnlytwoplayersMovetrunkWearingany item ofBritney'sclothesLook forGingerNut Valleyin map"babykey"BabysittingWearglassesPresseachbuttononceThink thepeople in theposters arethe same asin the letterPushbuttons"in order"LookthroughbottleDon't pulldrawerout all theway outFindsomethingsomeoneelse clearlyfound earlierDon'tfinishreadingletterPutglasseson BritneyMovered boxWearingthebackpackCarry itemsout ofgame afterescapingJumpscaredby David"1957"Getnumberthree fromcut-outsPoursandon floor"7/10/57"Bumblingaround,refusinghelpKidsuddenlyafraid ofdarkUseweight onbreakerboxPerson inthe wronggets final sayon puzzleCall phonenumber onTHEIRphoneCan'tfind cut-out boxTurnon thelightsEmptysand inboxDay/Month/YearRefuse toput handin wormsMistakeskull forgravemakerUndressingBritney allthe wayAssumeAgent Bis a man"6-7"Get sixfromthe starWon'tundressBritneyTosswormseverywhereAssociatephonewith AgentBClosedoorbetweenroomsBreakerboxwasn'tlocked"Up-down"Keep shoutingwhen askingfor a clue andcan't hear hintCallcolorednumbersUnplug theemergencyflashlightsOnepersonsits outTry toopenjarsConstantlypushingbuttonsWalk-in"It'swarmin here"Messwith lighttimerRun out oftime, don'twant extratimeAfraid toopen thebreakerboxTry to usedate frommural

THE CABIN 13185 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scream at bugs
  2. Call you by any other name than your own
  3. Talking too loud to hear phone call
  4. "It's cold in here"
  5. Take too long to find jars
  6. "What order did we find these in"
  7. "Grave marker"
  8. Guessing combos
  9. Check bottom right of desk
  10. Timer counts up
  11. Take lamp apart
  12. Say "01" instead of "10"
  13. Remove tablecloths completely
  14. Look for the star elsewhere
  15. Type on typewriter
  16. Try key on door and give up
  17. Phone doesn't seem to work
  18. Put mannequin hand in Britney
  19. 1-2-3
  20. Use weight on typewriter
  21. Use magnet on old padlock
  22. Shake Britney
  23. First time
  24. One person holds back a clue
  25. Mistake 3 for 8
  26. Open trunk
  27. Open drawer, leave item inside and says nothing
  28. Someone farts
  29. Remove Barbie arm
  30. Walk through game with group
  31. Use door key on old padlock
  32. "It's dark in here"
  33. Try calling 4 on the phone
  34. Star means five
  35. Have phone number, don't call
  36. "Up-down-left-right"
  37. Feel around picture frames
  38. "...look at the bottom..."
  39. Don't want to take a photo
  40. Didn't search all drawers
  41. Use weight on "black mold"
  42. Put Barbie arm back on Barbie
  43. iPad kid
  44. Use magnet on breaker box
  45. Pull every drawer out
  46. Pause timer
  47. Think Britney is Jasmine
  48. Constantly dialing phone
  49. Ask for a clue incorrectly
  50. Keep looking at "black mold"
  51. Only two players
  52. Move trunk
  53. Wearing any item of Britney's clothes
  54. Look for Ginger Nut Valley in map
  55. "baby key"
  56. Babysitting
  57. Wear glasses
  58. Press each button once
  59. Think the people in the posters are the same as in the letter
  60. Push buttons "in order"
  61. Look through bottle
  62. Don't pull drawer out all the way out
  63. Find something someone else clearly found earlier
  64. Don't finish reading letter
  65. Put glasses on Britney
  66. Move red box
  67. Wearing the backpack
  68. Carry items out of game after escaping
  69. Jump scared by David
  70. "1957"
  71. Get number three from cut-outs
  72. Pour sand on floor
  73. "7/10/57"
  74. Bumbling around, refusing help
  75. Kid suddenly afraid of dark
  76. Use weight on breaker box
  77. Person in the wrong gets final say on puzzle
  78. Call phone number on THEIR phone
  79. Can't find cut-out box
  80. Turn on the lights
  81. Empty sand in box
  82. Day/Month/Year
  83. Refuse to put hand in worms
  84. Mistake skull for grave maker
  85. Undressing Britney all the way
  86. Assume Agent B is a man
  87. "6-7"
  88. Get six from the star
  89. Won't undress Britney
  90. Toss worms everywhere
  91. Associate phone with Agent B
  92. Close door between rooms
  93. Breaker box wasn't locked
  94. "Up-down"
  95. Keep shouting when asking for a clue and can't hear hint
  96. Call colored numbers
  97. Unplug the emergency flashlights
  98. One person sits out
  99. Try to open jars
  100. Constantly pushing buttons
  101. Walk-in
  102. "It's warm in here"
  103. Mess with light timer
  104. Run out of time, don't want extra time
  105. Afraid to open the breaker box
  106. Try to use date from mural