Objectcomesto lifeStorywas"real"MagicBadstereotypesProtagmakesdumbchoice(s)Based off offirsthandresearch byRobertTreylandsPlot twist.It was aghostMessagefrom thedeadVacationgoneawryProtaglearnslessonGhostitemDumbpun/opticalillusion atintroDreambecomesrealConvenienttiming/objectDunniegetsmadPsychicBSPrayersareansweredPredictioncomesrealKarmaClairvoyanceSecret/HiddenobjectCasualracismCurseOops.Outdatedslur.Objectcomesto lifeStorywas"real"MagicBadstereotypesProtagmakesdumbchoice(s)Based off offirsthandresearch byRobertTreylandsPlot twist.It was aghostMessagefrom thedeadVacationgoneawryProtaglearnslessonGhostitemDumbpun/opticalillusion atintroDreambecomesrealConvenienttiming/objectDunniegetsmadPsychicBSPrayersareansweredPredictioncomesrealKarmaClairvoyanceSecret/HiddenobjectCasualracismCurseOops.Outdatedslur.

Beyond Belingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Object comes to life
  2. Story was "real"
  3. Magic
  4. Bad stereotypes
  5. Protag makes dumb choice(s)
  6. Based off of firsthand research by Robert Treylands
  7. Plot twist. It was a ghost
  8. Message from the dead
  9. Vacation gone awry
  10. Protag learns lesson
  11. Ghost item
  12. Dumb pun/optical illusion at intro
  13. Dream becomes real
  14. Convenient timing/object
  15. Dunnie gets mad
  16. Psychic BS
  17. Prayers are answered
  18. Prediction comes real
  19. Karma
  20. Clairvoyance
  21. Secret/Hidden object
  22. Casual racism
  23. Curse
  24. Oops. Outdated slur.