Tauntis usedDeath byright blastzoneSamestageback tobackSponsoredfighterreachesthe finalsFighterstalls onspawnplatformFightergets 3-stockedDeath bybottomblast zoneFightersavesopponentFighterhealsSponsoredfighter getseliminatedin round 1Fighterlands aspikeFighterdamagesthemselvesFirstdeath inunder 30secondsFighterreaches250%GamecrashesSuccessfuledgeguardBothfighters atover150%Fightersstruggleto engageDeath byleft blastzoneFirstdeathafter over3 minutesFighterselfdestructsTieReverse3-stockSuicidekillSamefranchisematchupHomestageadvantageFightergets hitwhile notvisibleTimerrunsoutStatusconditiongetsappliedSponsoredfighter vssponsoredfighterDeath bytop blastzoneBossstageshows upFighterutilizesopponent'smechanicsDeathfrom0%Deathby stagehazardTauntis usedDeath byright blastzoneSamestageback tobackSponsoredfighterreachesthe finalsFighterstalls onspawnplatformFightergets 3-stockedDeath bybottomblast zoneFightersavesopponentFighterhealsSponsoredfighter getseliminatedin round 1Fighterlands aspikeFighterdamagesthemselvesFirstdeath inunder 30secondsFighterreaches250%GamecrashesSuccessfuledgeguardBothfighters atover150%Fightersstruggleto engageDeath byleft blastzoneFirstdeathafter over3 minutesFighterselfdestructsTieReverse3-stockSuicidekillSamefranchisematchupHomestageadvantageFightergets hitwhile notvisibleTimerrunsoutStatusconditiongetsappliedSponsoredfighter vssponsoredfighterDeath bytop blastzoneBossstageshows upFighterutilizesopponent'smechanicsDeathfrom0%Deathby stagehazard

Anniversary Tourney Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Taunt is used
  2. Death by right blast zone
  3. Same stage back to back
  4. Sponsored fighter reaches the finals
  5. Fighter stalls on spawn platform
  6. Fighter gets 3-stocked
  7. Death by bottom blast zone
  8. Fighter saves opponent
  9. Fighter heals
  10. Sponsored fighter gets eliminated in round 1
  11. Fighter lands a spike
  12. Fighter damages themselves
  13. First death in under 30 seconds
  14. Fighter reaches 250%
  15. Game crashes
  16. Successful edge guard
  17. Both fighters at over 150%
  18. Fighters struggle to engage
  19. Death by left blast zone
  20. First death after over 3 minutes
  21. Fighter self destructs
  22. Tie
  23. Reverse 3-stock
  24. Suicide kill
  25. Same franchise matchup
  26. Home stage advantage
  27. Fighter gets hit while not visible
  28. Timer runs out
  29. Status condition gets applied
  30. Sponsored fighter vs sponsored fighter
  31. Death by top blast zone
  32. Boss stage shows up
  33. Fighter utilizes opponent's mechanics
  34. Death from 0%
  35. Death by stage hazard