Setting Fable Resolution Simile Transition Foreshadowing Table of Contents Climax Alliteration Opposing Viewpoint Legen Content Stanza Thesis Myth Focus Hyperbole Conflict Irony Metaphor Narrative Writing Call to Action Personification Theme Introduction Style Conclusion Narrative Poem Evidence/ Details Informational Writing Organization Conventions Flashback Argument/Reason Bibliography Mood Tall Tale Setting Fable Resolution Simile Transition Foreshadowing Table of Contents Climax Alliteration Opposing Viewpoint Legen Content Stanza Thesis Myth Focus Hyperbole Conflict Irony Metaphor Narrative Writing Call to Action Personification Theme Introduction Style Conclusion Narrative Poem Evidence/ Details Informational Writing Organization Conventions Flashback Argument/Reason Bibliography Mood Tall Tale
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Fable
Resolution
Simile
Transition
Foreshadowing
Table of Contents
Climax
Alliteration
Opposing Viewpoint
Legen
Content
Stanza
Thesis
Myth
Focus
Hyperbole
Conflict
Irony
Metaphor
Narrative Writing
Call to Action
Personification
Theme
Introduction
Style
Conclusion
Narrative Poem
Evidence/ Details
Informational Writing
Organization
Conventions
Flashback
Argument/Reason
Bibliography
Mood
Tall Tale