(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
St.mp or B.hp are made to be +4 on neutral hit
Full Charge Gladius Second hit is made to hit more reliably
Superman gets 1-2 frames of armor on startup
St.mp TC is made -7
All of her worst MUs get more buffs than her
Command Grab damage buff
Cr.mk push-hit reduced by a tiny amount
Gladius does more damage
Cr.mp gets extra recovery frames on whiff
Drive Rush speed is nerfed
jp.lk is given a better crossup hitbox
Poking move gets extended lower hurtbox
F.mp TC into H.k becomes DRCable
Level 3 hitbox is slightly larger on startup (It'll still drop)
Something random will get less scaling
Cr.hp air intangibility gets slightly bigger
Level 1 is given a slightly bigger vertical hitbox
Overhead TC is made less minus
A charged normal gets 1-2 frames takes off of startup
Shove damage buff
St.mk startup changed to frame 10 from 11
EX toe kick given scaling but made less minus
Level 2 can be steered even more in either direction