(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Shove damage buff
EX toe kick given scaling but made less minus
Level 3 hitbox is slightly larger on startup (It'll still drop)
St.lk into slam is fixed again (It wont be)
St.mk startup changed to frame 10 from 11
Cr.mp gets extra recovery frames on whiff
Superman gets 1-2 frames of armor on startup
St.mp or B.hp are made to be +4 on neutral hit
Level 1 is given a slightly bigger vertical hitbox
Command Grab damage buff
Drive Rush speed is nerfed
Overhead TC is made less minus
St.mp TC is made -7
Something random will get less scaling
A charged normal gets 1-2 frames takes off of startup
Poking move gets extended lower hurtbox
Full Charge Gladius Second hit is made to hit more reliably
All of her worst MUs get more buffs than her
Cr.mk push-hit reduced by a tiny amount
F.mp TC into H.k becomes DRCable
Cr.hp air intangibility gets slightly bigger
jp.lk is given a better crossup hitbox
Gladius does more damage
Level 2 can be steered even more in either direction