St.mp orB.hp aremade to be+4 on neutralhitFull ChargeGladiusSecond hit ismade to hitmore reliablySupermangets 1-2frames ofarmor onstartupSt.mpTC ismade -7All of herworst MUsget morebuffs thanherCommandGrabdamagebuffCr.mk push-hit reducedby a tinyamountGladiusdoesmoredamageCr.mp getsextrarecoveryframes onwhiffDriveRushspeed isnerfedjp.lk is givena bettercrossuphitboxPoking movegetsextendedlowerhurtboxF.mp TCinto H.kbecomesDRCableLevel 3hitbox isslightly largeron startup(It'll still drop)Somethingrandom willget lessscalingCr.hp airintangibilitygets slightlybiggerLevel 1 isgiven aslightly biggervertical hitboxOverheadTC ismade lessminusA chargednormal gets1-2 framestakes off ofstartupShovedamagebuffSt.mkstartupchanged toframe 10from 11EX toe kickgiven scalingbut madeless minusLevel 2 canbe steeredeven more ineitherdirectionSt.lk intoslam isfixed again(It wont be)St.mp orB.hp aremade to be+4 on neutralhitFull ChargeGladiusSecond hit ismade to hitmore reliablySupermangets 1-2frames ofarmor onstartupSt.mpTC ismade -7All of herworst MUsget morebuffs thanherCommandGrabdamagebuffCr.mk push-hit reducedby a tinyamountGladiusdoesmoredamageCr.mp getsextrarecoveryframes onwhiffDriveRushspeed isnerfedjp.lk is givena bettercrossuphitboxPoking movegetsextendedlowerhurtboxF.mp TCinto H.kbecomesDRCableLevel 3hitbox isslightly largeron startup(It'll still drop)Somethingrandom willget lessscalingCr.hp airintangibilitygets slightlybiggerLevel 1 isgiven aslightly biggervertical hitboxOverheadTC ismade lessminusA chargednormal gets1-2 framestakes off ofstartupShovedamagebuffSt.mkstartupchanged toframe 10from 11EX toe kickgiven scalingbut madeless minusLevel 2 canbe steeredeven more ineitherdirectionSt.lk intoslam isfixed again(It wont be)

Marisa S4 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. St.mp or B.hp are made to be +4 on neutral hit
  2. Full Charge Gladius Second hit is made to hit more reliably
  3. Superman gets 1-2 frames of armor on startup
  4. St.mp TC is made -7
  5. All of her worst MUs get more buffs than her
  6. Command Grab damage buff
  7. Cr.mk push-hit reduced by a tiny amount
  8. Gladius does more damage
  9. Cr.mp gets extra recovery frames on whiff
  10. Drive Rush speed is nerfed
  11. jp.lk is given a better crossup hitbox
  12. Poking move gets extended lower hurtbox
  13. F.mp TC into H.k becomes DRCable
  14. Level 3 hitbox is slightly larger on startup (It'll still drop)
  15. Something random will get less scaling
  16. Cr.hp air intangibility gets slightly bigger
  17. Level 1 is given a slightly bigger vertical hitbox
  18. Overhead TC is made less minus
  19. A charged normal gets 1-2 frames takes off of startup
  20. Shove damage buff
  21. St.mk startup changed to frame 10 from 11
  22. EX toe kick given scaling but made less minus
  23. Level 2 can be steered even more in either direction
  24. St.lk into slam is fixed again (It wont be)