(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Overhead TC is made less minus
Cr.mp gets extra recovery frames on whiff
Poking move gets extended lower hurtbox
Something random will get less scaling
Cr.mk push-hit reduced by a tiny amount
St.mk startup changed to frame 10 from 11
All of her worst MUs get more buffs than her
Drive Rush speed is nerfed
A charged normal gets 1-2 frames takes off of startup
Level 2 can be steered even more in either direction
F.mp TC into H.k becomes DRCable
Level 1 is given a slightly bigger vertical hitbox
Superman gets 1-2 frames of armor on startup
St.mp TC is made -7
Full Charge Gladius Second hit is made to hit more reliably
Shove damage buff
Command Grab damage buff
Gladius does more damage
EX toe kick given scaling but made less minus
St.mp or B.hp are made to be +4 on neutral hit
Cr.hp air intangibility gets slightly bigger
St.lk into slam is fixed again (It wont be)
Level 3 hitbox is slightly larger on startup (It'll still drop)