walksright intothe raveterrified oftheinhabitantsavoidsthesimulationsomehowguessessomethingcompletelyrightgets rippedout ofsimulationvia towertries to lightthe artifactwith thecorpsesunnecessarilyrisky movethat ends indisastercomicallyincorrecttheorytakescomically longto figure outthe simulationtriggerinstantinhabitantdeathterrifiedof theprisonermakes funof theinhabitantsdiesfrom thefirepitdeath viadampropulsionaccidentalsequencebreakcommentson thebodies inthe tombpanicmeditationroasts amarshmallowin a tombgetsjumpscaredby the dambreakcrashesinto thestrangerreducedfrightsusedoverlyscared ofNOTHINGfalls intothe waterinsimulationtotalmisunderstandingwalksright intothe raveterrified oftheinhabitantsavoidsthesimulationsomehowguessessomethingcompletelyrightgets rippedout ofsimulationvia towertries to lightthe artifactwith thecorpsesunnecessarilyrisky movethat ends indisastercomicallyincorrecttheorytakescomically longto figure outthe simulationtriggerinstantinhabitantdeathterrifiedof theprisonermakes funof theinhabitantsdiesfrom thefirepitdeath viadampropulsionaccidentalsequencebreakcommentson thebodies inthe tombpanicmeditationroasts amarshmallowin a tombgetsjumpscaredby the dambreakcrashesinto thestrangerreducedfrightsusedoverlyscared ofNOTHINGfalls intothe waterinsimulationtotalmisunderstanding

Outer That DLC! - Lorenzo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. walks right into the rave
  2. terrified of the inhabitants
  3. avoids the simulation
  4. somehow guesses something completely right
  5. gets ripped out of simulation via tower
  6. tries to light the artifact with the corpses
  7. unnecessarily risky move that ends in disaster
  8. comically incorrect theory
  9. takes comically long to figure out the simulation trigger
  10. instant inhabitant death
  11. terrified of the prisoner
  12. makes fun of the inhabitants
  13. dies from the firepit
  14. death via dam propulsion
  15. accidental sequence break
  16. comments on the bodies in the tomb
  17. panic meditation
  18. roasts a marshmallow in a tomb
  19. gets jumpscared by the dam break
  20. crashes into the stranger
  21. reduced frights used
  22. overly scared of NOTHING
  23. falls into the water in simulation
  24. total misunderstanding