getsjumpscaredby the dambreakroasts amarshmallowin a tombdiesfrom thefirepitfalls intothe waterinsimulationaccidentalsequencebreakmakes funof theinhabitantswalksright intothe ravetotalmisunderstandingcommentson thebodies inthe tombpanicmeditationunnecessarilyrisky movethat ends indisasteroverlyscared ofNOTHINGterrifiedof theprisonerreducedfrightsusedsomehowguessessomethingcompletelyrightcrashesinto thestrangercomicallyincorrecttheorygets rippedout ofsimulationvia towerdeath viadampropulsiontakescomically longto figure outthe simulationtriggerinstantinhabitantdeathavoidsthesimulationtries to lightthe artifactwith thecorpsesterrified oftheinhabitantsgetsjumpscaredby the dambreakroasts amarshmallowin a tombdiesfrom thefirepitfalls intothe waterinsimulationaccidentalsequencebreakmakes funof theinhabitantswalksright intothe ravetotalmisunderstandingcommentson thebodies inthe tombpanicmeditationunnecessarilyrisky movethat ends indisasteroverlyscared ofNOTHINGterrifiedof theprisonerreducedfrightsusedsomehowguessessomethingcompletelyrightcrashesinto thestrangercomicallyincorrecttheorygets rippedout ofsimulationvia towerdeath viadampropulsiontakescomically longto figure outthe simulationtriggerinstantinhabitantdeathavoidsthesimulationtries to lightthe artifactwith thecorpsesterrified oftheinhabitants

Outer That DLC! - Lorenzo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets jumpscared by the dam break
  2. roasts a marshmallow in a tomb
  3. dies from the firepit
  4. falls into the water in simulation
  5. accidental sequence break
  6. makes fun of the inhabitants
  7. walks right into the rave
  8. total misunderstanding
  9. comments on the bodies in the tomb
  10. panic meditation
  11. unnecessarily risky move that ends in disaster
  12. overly scared of NOTHING
  13. terrified of the prisoner
  14. reduced frights used
  15. somehow guesses something completely right
  16. crashes into the stranger
  17. comically incorrect theory
  18. gets ripped out of simulation via tower
  19. death via dam propulsion
  20. takes comically long to figure out the simulation trigger
  21. instant inhabitant death
  22. avoids the simulation
  23. tries to light the artifact with the corpses
  24. terrified of the inhabitants