Simile Personification Organization Tall Tale Foreshadowing Metaphor Persuasive Writing Conventions Transition Onomatopoeia Focus Style Resolution Informational Writing Conflict Myth Setting Fable Irony Opposing Viewpoint Conclusion Hyperbole Table of Contents Stanza Flashback Thesis Statement Narrative Writing Legend Introduction Narrative Poem Content Evidence/ Supporting Details Alliteration Climax Argument/ Reason Mood Bibliography Call to Action Theme Simile Personification Organization Tall Tale Foreshadowing Metaphor Persuasive Writing Conventions Transition Onomatopoeia Focus Style Resolution Informational Writing Conflict Myth Setting Fable Irony Opposing Viewpoint Conclusion Hyperbole Table of Contents Stanza Flashback Thesis Statement Narrative Writing Legend Introduction Narrative Poem Content Evidence/ Supporting Details Alliteration Climax Argument/ Reason Mood Bibliography Call to Action Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Personification
Organization
Tall Tale
Foreshadowing
Metaphor
Persuasive Writing
Conventions
Transition
Onomatopoeia
Focus
Style
Resolution
Informational Writing
Conflict
Myth
Setting
Fable
Irony
Opposing Viewpoint
Conclusion
Hyperbole
Table of Contents
Stanza
Flashback
Thesis Statement
Narrative Writing
Legend
Introduction
Narrative Poem
Content
Evidence/ Supporting Details
Alliteration
Climax
Argument/ Reason
Mood
Bibliography
Call to Action
Theme