Table of Contents Conflict Persuasive Writing Personification Call to Action Focus Stanza Conclusion Theme Bibliography Informational Writing Tall Tale Irony Onomatopoeia Narrative Writing Climax Simile Narrative Poem Content Mood Flashback Transition Evidence/ Supporting Details Organization Resolution Foreshadowing Metaphor Fable Legend Hyperbole Setting Style Myth Opposing Viewpoint Introduction Conventions Alliteration Argument/ Reason Thesis Statement Table of Contents Conflict Persuasive Writing Personification Call to Action Focus Stanza Conclusion Theme Bibliography Informational Writing Tall Tale Irony Onomatopoeia Narrative Writing Climax Simile Narrative Poem Content Mood Flashback Transition Evidence/ Supporting Details Organization Resolution Foreshadowing Metaphor Fable Legend Hyperbole Setting Style Myth Opposing Viewpoint Introduction Conventions Alliteration Argument/ Reason Thesis Statement
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Table of Contents
Conflict
Persuasive Writing
Personification
Call to Action
Focus
Stanza
Conclusion
Theme
Bibliography
Informational Writing
Tall Tale
Irony
Onomatopoeia
Narrative Writing
Climax
Simile
Narrative Poem
Content
Mood
Flashback
Transition
Evidence/ Supporting Details
Organization
Resolution
Foreshadowing
Metaphor
Fable
Legend
Hyperbole
Setting
Style
Myth
Opposing Viewpoint
Introduction
Conventions
Alliteration
Argument/ Reason
Thesis Statement