SamecomboCardswinSamemap for 2games ina row1 hpActivitywindramaVeryquestionableauctiondecision10-damageStandardattackPlayer goesundefeated(must play2+ games)Entirelyincorrectpredictionfor a weekPlayerwins in 3+formatsWeaponbroughtexactly onceto non-randomsManagerbenchesthemselvesForgotto use areaction3+ critsin onegame80+damageattackAllplayersdie3+ missesin onegame fromone playerTurn 1engage50%+ hpdifferencein TokensSameoptionsforrandomsCardsbrought innon-randomsMultiple5-0s ina week40+ lavadamagewithoutSEarthMinroll/maxrollwith 3+ diceSamecomboCardswinSamemap for 2games ina row1 hpActivitywindramaVeryquestionableauctiondecision10-damageStandardattackPlayer goesundefeated(must play2+ games)Entirelyincorrectpredictionfor a weekPlayerwins in 3+formatsWeaponbroughtexactly onceto non-randomsManagerbenchesthemselvesForgotto use areaction3+ critsin onegame80+damageattackAllplayersdie3+ missesin onegame fromone playerTurn 1engage50%+ hpdifferencein TokensSameoptionsforrandomsCardsbrought innon-randomsMultiple5-0s ina week40+ lavadamagewithoutSEarthMinroll/maxrollwith 3+ dice

BDTT4 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Same combo
  2. Cards win
  3. Same map for 2 games in a row
  4. 1 hp
  5. Activity win drama
  6. Very questionable auction decision
  7. 10- damage Standard attack
  8. Player goes undefeated (must play 2+ games)
  9. Entirely incorrect prediction for a week
  10. Player wins in 3+ formats
  11. Weapon brought exactly once to non-randoms
  12. Manager benches themselves
  13. Forgot to use a reaction
  14. 3+ crits in one game
  15. 80+ damage attack
  16. All players die
  17. 3+ misses in one game from one player
  18. Turn 1 engage
  19. 50%+ hp difference in Tokens
  20. Same options for randoms
  21. Cards brought in non-randoms
  22. Multiple 5-0s in a week
  23. 40+ lava damage without SEarth
  24. Minroll/maxroll with 3+ dice