WaytoosmartSmokersDrunksDoesn'tnoticetunnel/dooropenThinksthey countthe itemsIgnorescrankwarningThinkgaragedoor is partof gameBruteforcesswitchesTamperswith crankaftersolvingFlipsgeneratorsStandsand staresat TV afterintroActuallygets thenumbersin wallTries topassitems intunnelThinks7 is a 1EntitledparentsBirthdayboy/girlMessymfsWon'tshut upIncompetentand slowInfinitelytriesstartingcarChildrenwhoshouldn'tbe herePracticallyresets forusCan'tfind shelfsensorsNo ideahow tostart mapWaytoosmartSmokersDrunksDoesn'tnoticetunnel/dooropenThinksthey countthe itemsIgnorescrankwarningThinkgaragedoor is partof gameBruteforcesswitchesTamperswith crankaftersolvingFlipsgeneratorsStandsand staresat TV afterintroActuallygets thenumbersin wallTries topassitems intunnelThinks7 is a 1EntitledparentsBirthdayboy/girlMessymfsWon'tshut upIncompetentand slowInfinitelytriesstartingcarChildrenwhoshouldn'tbe herePracticallyresets forusCan'tfind shelfsensorsNo ideahow tostart map

Escape room behaviors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Way too smart
  2. Smokers
  3. Drunks
  4. Doesn't notice tunnel/door open
  5. Thinks they count the items
  6. Ignores crank warning
  7. Think garage door is part of game
  8. Brute forces switches
  9. Tampers with crank after solving
  10. Flips generators
  11. Stands and stares at TV after intro
  12. Actually gets the numbers in wall
  13. Tries to pass items in tunnel
  14. Thinks 7 is a 1
  15. Entitled parents
  16. Birthday boy/girl
  17. Messy mfs
  18. Won't shut up
  19. Incompetent and slow
  20. Infinitely tries starting car
  21. Children who shouldn't be here
  22. Practically resets for us
  23. Can't find shelf sensors
  24. No idea how to start map