Incompetentand slowThinks7 is a 1WaytoosmartTamperswith crankaftersolvingThinksthey countthe itemsPracticallyresets forusEntitledparentsIgnorescrankwarningTries topassitems intunnelThinkgaragedoor is partof gameStandsand staresat TV afterintroNo ideahow tostart mapActuallygets thenumbersin wallFlipsgeneratorsBruteforcesswitchesChildrenwhoshouldn'tbe hereWon'tshut upMessymfsInfinitelytriesstartingcarDrunksCan'tfind shelfsensorsSmokersBirthdayboy/girlDoesn'tnoticetunnel/dooropenIncompetentand slowThinks7 is a 1WaytoosmartTamperswith crankaftersolvingThinksthey countthe itemsPracticallyresets forusEntitledparentsIgnorescrankwarningTries topassitems intunnelThinkgaragedoor is partof gameStandsand staresat TV afterintroNo ideahow tostart mapActuallygets thenumbersin wallFlipsgeneratorsBruteforcesswitchesChildrenwhoshouldn'tbe hereWon'tshut upMessymfsInfinitelytriesstartingcarDrunksCan'tfind shelfsensorsSmokersBirthdayboy/girlDoesn'tnoticetunnel/dooropen

Escape room behaviors - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Incompetent and slow
  2. Thinks 7 is a 1
  3. Way too smart
  4. Tampers with crank after solving
  5. Thinks they count the items
  6. Practically resets for us
  7. Entitled parents
  8. Ignores crank warning
  9. Tries to pass items in tunnel
  10. Think garage door is part of game
  11. Stands and stares at TV after intro
  12. No idea how to start map
  13. Actually gets the numbers in wall
  14. Flips generators
  15. Brute forces switches
  16. Children who shouldn't be here
  17. Won't shut up
  18. Messy mfs
  19. Infinitely tries starting car
  20. Drunks
  21. Can't find shelf sensors
  22. Smokers
  23. Birthday boy/girl
  24. Doesn't notice tunnel/door open