Fail TwoChargesin a SingleTurnDeal moredamage to yourunits than toyour opponentswith DeadlyDemiseKill threeunits in asingleTurnDeadlyDemiseTriggered bya DeadlyDemiseScore 25+VP in asingle turnHave yourWarlord in youropponentsdeploymentzone at the endof the gameDrop amodelJoin in theWaaagh!!!Re-Roll aOne intoa OneGet tabledor TableyouropponentFail 10 ormoresaves in asingle rollBuy youropponenta drinkUse noCP in agameDo 10+ExcessWounds to aSingle TargetRoll six6s in asingle rollTake moremortals thanyou deal withCrushingImpactMissevery Hitwith a unitScore nosecondariesin a singleturnExchangea dicewith anopponentOverrunCharge!!Roll 20 ormore diceat onceReroll asuccessinto afailurePlay totime ina roundWin orlose by1 VPFail TwoChargesin a SingleTurnDeal moredamage to yourunits than toyour opponentswith DeadlyDemiseKill threeunits in asingleTurnDeadlyDemiseTriggered bya DeadlyDemiseScore 25+VP in asingle turnHave yourWarlord in youropponentsdeploymentzone at the endof the gameDrop amodelJoin in theWaaagh!!!Re-Roll aOne intoa OneGet tabledor TableyouropponentFail 10 ormoresaves in asingle rollBuy youropponenta drinkUse noCP in agameDo 10+ExcessWounds to aSingle TargetRoll six6s in asingle rollTake moremortals thanyou deal withCrushingImpactMissevery Hitwith a unitScore nosecondariesin a singleturnExchangea dicewith anopponentOverrunCharge!!Roll 20 ormore diceat onceReroll asuccessinto afailurePlay totime ina roundWin orlose by1 VP

War in The Wastelands - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fail Two Charges in a Single Turn
  2. Deal more damage to your units than to your opponents with Deadly Demise
  3. Kill three units in a single Turn
  4. Deadly Demise Triggered by a Deadly Demise
  5. Score 25+ VP in a single turn
  6. Have your Warlord in your opponents deployment zone at the end of the game
  7. Drop a model
  8. Join in the Waaagh!!!
  9. Re-Roll a One into a One
  10. Get tabled or Table your opponent
  11. Fail 10 or more saves in a single roll
  12. Buy your opponent a drink
  13. Use no CP in a game
  14. Do 10+ Excess Wounds to a Single Target
  15. Roll six 6s in a single roll
  16. Take more mortals than you deal with Crushing Impact
  17. Miss every Hit with a unit
  18. Score no secondaries in a single turn
  19. Exchange a dice with an opponent
  20. Overrun Charge!!
  21. Roll 20 or more dice at once
  22. Reroll a success into a failure
  23. Play to time in a round
  24. Win or lose by 1 VP