Trait Ascription Bias Pseudocertainty Effect Zero- Risk Bias Processing Difficulty Effect Information Bias Sunk Cost Fallacy Third- Party Effect System Justification Optimism Bias Rhyme as Reason Effect Less is Better Effect Self- Serving Bias Social Desirability Effect Social Comparison Bias Lake- Woebegone Effect Unit Bias Risk Compensation Loss Aversion Illusionary Superiority Overconfidence Effect Occam's Razor Status Quo Bias Peltzman Effect Law of Triviality Trait Ascription Bias Pseudocertainty Effect Zero- Risk Bias Processing Difficulty Effect Information Bias Sunk Cost Fallacy Third- Party Effect System Justification Optimism Bias Rhyme as Reason Effect Less is Better Effect Self- Serving Bias Social Desirability Effect Social Comparison Bias Lake- Woebegone Effect Unit Bias Risk Compensation Loss Aversion Illusionary Superiority Overconfidence Effect Occam's Razor Status Quo Bias Peltzman Effect Law of Triviality
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Trait Ascription Bias
Pseudocertainty Effect
Zero-Risk Bias
Processing Difficulty Effect
Information Bias
Sunk Cost Fallacy
Third-Party Effect
System Justification
Optimism Bias
Rhyme as Reason Effect
Less is Better Effect
Self-Serving Bias
Social Desirability Effect
Social Comparison Bias
Lake-Woebegone Effect
Unit Bias
Risk Compensation
Loss Aversion
Illusionary Superiority
Overconfidence Effect
Occam's Razor
Status Quo Bias
Peltzman Effect
Law of Triviality