(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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I-no x-intercepts
G-domain: [2, inf)
I-5 x-intercepts
B-end behavior: falling left, falling right
I-only one extrema
B-two increasing intervals
N-one increasing interval, one decreasing interval
B-An x-intercept greater than (4, 0)
I-Two local minimums
G-linear
N-cubic polynomial
I-Range: (3, inf)
N-Range: all real numbers
O-3 decreasing intervals
B-End behavior: rising left,falling right
B-end behavior: rising left, rising right
B-no absolute extrema
G-quartic polynomial
O-quadratic
N-no extrema
O-a y-intercept of (0,3)
G-two x-intercepts that have the same absolute value