(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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G-linear
B-End behavior: rising left,falling right
I-no x-intercepts
I-Two local minimums
B-two increasing intervals
B-no absolute extrema
O-goes through (0,0)
O-a y-intercept of (0,3)
N-cubic polynomial
G-quartic polynomial
B-end behavior: falling left, falling right
O-domain: all real numbers
B-end behavior: rising left, rising right
I-only one extrema
I-Range: (3, inf)
N-one increasing interval, one decreasing interval
I-5 x-intercepts
B-An x-intercept greater than (4, 0)
O-quadratic
N-Range: all real numbers
N-no extrema
I-a local maximum and an absolute maximum
O-3 decreasing intervals
G-More than 3 extrema
G-quintic polynomial
G-domain: [2, inf)
N-a negative y-intercept
G-two x-intercepts that have the same absolute value