Teamduckssuicide witha mine.Crush you andyour partnerwith the samethrow of aheavy objectWin theround withouteither partnermaking anattackPass thesame litgrenade toeach other 4times.Net the enemy,then throw theplayer to yourpartner, whocatches them.Play aninstrumentat thesame time.Net yourfriend andcrushyourself withthem.Using ajetpack, carryyour limp (notdead) friendinto the skybox.Use themind controlgun to makeyour frienddie.Net / Bag theenemy player,and jump offthe edge withthem.Fire a reloadableweapon to yourpartner, theyreload it, andhand it back toyou.Win the roundwith bothpartners alive,but die beforeyou get thepoint.Have yourteam be onfire while theleveltransitionsGet a pointwhile holdingyourpartner'scorpseUse yourteammatescorpse tohold a dooropen.Throw aweapon toyour partner,who uses it toget the kill.Go limp, andlet yourfriend useyou to blocka bullet.Team duckswin 3 roundsin a row withno deathsKill yourpartner,then winthe round.Lose everysingleround in a 5round set.Using the grenadelauncher, launch agrenade straightinto the air, and killyour team.Destroy /transform yourfriend's deadbody (throwingoff the edgedoesn't count).ExtinguishyourfriendThe teamducks avoiddying or dealingdamage for 30seconds.Disarm theenemy, anduse that gunto kill yourteammate.Teamduckssuicide witha mine.Crush you andyour partnerwith the samethrow of aheavy objectWin theround withouteither partnermaking anattackPass thesame litgrenade toeach other 4times.Net the enemy,then throw theplayer to yourpartner, whocatches them.Play aninstrumentat thesame time.Net yourfriend andcrushyourself withthem.Using ajetpack, carryyour limp (notdead) friendinto the skybox.Use themind controlgun to makeyour frienddie.Net / Bag theenemy player,and jump offthe edge withthem.Fire a reloadableweapon to yourpartner, theyreload it, andhand it back toyou.Win the roundwith bothpartners alive,but die beforeyou get thepoint.Have yourteam be onfire while theleveltransitionsGet a pointwhile holdingyourpartner'scorpseUse yourteammatescorpse tohold a dooropen.Throw aweapon toyour partner,who uses it toget the kill.Go limp, andlet yourfriend useyou to blocka bullet.Team duckswin 3 roundsin a row withno deathsKill yourpartner,then winthe round.Lose everysingleround in a 5round set.Using the grenadelauncher, launch agrenade straightinto the air, and killyour team.Destroy /transform yourfriend's deadbody (throwingoff the edgedoesn't count).ExtinguishyourfriendThe teamducks avoiddying or dealingdamage for 30seconds.Disarm theenemy, anduse that gunto kill yourteammate.

2v1go - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Team ducks suicide with a mine.
  2. Crush you and your partner with the same throw of a heavy object
  3. Win the round without either partner making an attack
  4. Pass the same lit grenade to each other 4 times.
  5. Net the enemy, then throw the player to your partner, who catches them.
  6. Play an instrument at the same time.
  7. Net your friend and crush yourself with them.
  8. Using a jetpack, carry your limp (not dead) friend into the skybox.
  9. Use the mind control gun to make your friend die.
  10. Net / Bag the enemy player, and jump off the edge with them.
  11. Fire a reloadable weapon to your partner, they reload it, and hand it back to you.
  12. Win the round with both partners alive, but die before you get the point.
  13. Have your team be on fire while the level transitions
  14. Get a point while holding your partner's corpse
  15. Use your teammates corpse to hold a door open.
  16. Throw a weapon to your partner, who uses it to get the kill.
  17. Go limp, and let your friend use you to block a bullet.
  18. Team ducks win 3 rounds in a row with no deaths
  19. Kill your partner, then win the round.
  20. Lose every single round in a 5 round set.
  21. Using the grenade launcher, launch a grenade straight into the air, and kill your team.
  22. Destroy / transform your friend's dead body (throwing off the edge doesn't count).
  23. Extinguish your friend
  24. The team ducks avoid dying or dealing damage for 30 seconds.
  25. Disarm the enemy, and use that gun to kill your teammate.