Throw aweapon toyour partner,who uses it toget the kill.Disarm theenemy, anduse that gunto kill yourteammate.Play aninstrumentat thesame time.Win the roundwith bothpartners alive,but die beforeyou get thepoint.Get a pointwhile holdingyourpartner'scorpsePass thesame litgrenade toeach other 4times.Use yourteammatescorpse tohold a dooropen.ExtinguishyourfriendTeam duckswin 3 roundsin a row withno deathsNet / Bag theenemy player,and jump offthe edge withthem.Use themind controlgun to makeyour frienddie.Net yourfriend andcrushyourself withthem.The teamducks avoiddying or dealingdamage for 30seconds.Lose everysingleround in a 5round set.Using ajetpack, carryyour limp (notdead) friendinto the skybox.Crush you andyour partnerwith the samethrow of aheavy objectKill yourpartner,then winthe round.Go limp, andlet yourfriend useyou to blocka bullet.Fire a reloadableweapon to yourpartner, theyreload it, andhand it back toyou.Win theround withouteither partnermaking anattackNet the enemy,then throw theplayer to yourpartner, whocatches them.Teamduckssuicide witha mine.Have yourteam be onfire while theleveltransitionsDestroy /transform yourfriend's deadbody (throwingoff the edgedoesn't count).Using the grenadelauncher, launch agrenade straightinto the air, and killyour team.Throw aweapon toyour partner,who uses it toget the kill.Disarm theenemy, anduse that gunto kill yourteammate.Play aninstrumentat thesame time.Win the roundwith bothpartners alive,but die beforeyou get thepoint.Get a pointwhile holdingyourpartner'scorpsePass thesame litgrenade toeach other 4times.Use yourteammatescorpse tohold a dooropen.ExtinguishyourfriendTeam duckswin 3 roundsin a row withno deathsNet / Bag theenemy player,and jump offthe edge withthem.Use themind controlgun to makeyour frienddie.Net yourfriend andcrushyourself withthem.The teamducks avoiddying or dealingdamage for 30seconds.Lose everysingleround in a 5round set.Using ajetpack, carryyour limp (notdead) friendinto the skybox.Crush you andyour partnerwith the samethrow of aheavy objectKill yourpartner,then winthe round.Go limp, andlet yourfriend useyou to blocka bullet.Fire a reloadableweapon to yourpartner, theyreload it, andhand it back toyou.Win theround withouteither partnermaking anattackNet the enemy,then throw theplayer to yourpartner, whocatches them.Teamduckssuicide witha mine.Have yourteam be onfire while theleveltransitionsDestroy /transform yourfriend's deadbody (throwingoff the edgedoesn't count).Using the grenadelauncher, launch agrenade straightinto the air, and killyour team.

2v1go - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Throw a weapon to your partner, who uses it to get the kill.
  2. Disarm the enemy, and use that gun to kill your teammate.
  3. Play an instrument at the same time.
  4. Win the round with both partners alive, but die before you get the point.
  5. Get a point while holding your partner's corpse
  6. Pass the same lit grenade to each other 4 times.
  7. Use your teammates corpse to hold a door open.
  8. Extinguish your friend
  9. Team ducks win 3 rounds in a row with no deaths
  10. Net / Bag the enemy player, and jump off the edge with them.
  11. Use the mind control gun to make your friend die.
  12. Net your friend and crush yourself with them.
  13. The team ducks avoid dying or dealing damage for 30 seconds.
  14. Lose every single round in a 5 round set.
  15. Using a jetpack, carry your limp (not dead) friend into the skybox.
  16. Crush you and your partner with the same throw of a heavy object
  17. Kill your partner, then win the round.
  18. Go limp, and let your friend use you to block a bullet.
  19. Fire a reloadable weapon to your partner, they reload it, and hand it back to you.
  20. Win the round without either partner making an attack
  21. Net the enemy, then throw the player to your partner, who catches them.
  22. Team ducks suicide with a mine.
  23. Have your team be on fire while the level transitions
  24. Destroy / transform your friend's dead body (throwing off the edge doesn't count).
  25. Using the grenade launcher, launch a grenade straight into the air, and kill your team.