Take nodamagefrom acollision.reroll thesame diewith 2differentabilitiesRun a100%affiliatedsquadHave 4injuredmodelsPlay anaffiliation youdidn't playlast league.Be dazed orKO'd by anobjectiveeffect.Destroyterrain piecesequal to size10 in a singleround.Have a rollwith at least4 Blankresults.Run anunaffiliatedsquad.Have aroll with atleast 3crits.Have an alliedmodel in youropponent'sdeploymentzone.Make a beamor area attackhitting atleast 3opponent'sGive everyopponent'smodel atleast 1 statuscondition Play a heroand theirvillain inyour squad.Have aroll with atleast 5hitsPlay 5Tacticscards in 1game.Have aroll with 3at least 3blocksHave aroll with atleast 3wilds.Destroy asize 4piece ofterrain.ComplainaboutCody'sdice.Run afullypaintedsquadDaze or KOa model witha retributionability.Apply 5statusconditionsto 1 model.KO theopponent'sleader asthe first KO.KO a modelwith at least2 higherthreat.End aroundscoring 0VPCause acollisionbetween 2opponentmodelsGet Nick torant aboutShang orZemoEnd a roundwith all yourmodels onterrain.Have aroll with atleast 3skulls.Destroy apiece ofterrain withanother pieceof terrainDon't forgetyourleadershipfor a wholegame.Play100%affiliatedsquad.End a roundwith all of yourmodels withinrange 2 ofeach otherTake nodamagefrom acollision.reroll thesame diewith 2differentabilitiesRun a100%affiliatedsquadHave 4injuredmodelsPlay anaffiliation youdidn't playlast league.Be dazed orKO'd by anobjectiveeffect.Destroyterrain piecesequal to size10 in a singleround.Have a rollwith at least4 Blankresults.Run anunaffiliatedsquad.Have aroll with atleast 3crits.Have an alliedmodel in youropponent'sdeploymentzone.Make a beamor area attackhitting atleast 3opponent'sGive everyopponent'smodel atleast 1 statuscondition Play a heroand theirvillain inyour squad.Have aroll with atleast 5hitsPlay 5Tacticscards in 1game.Have aroll with 3at least 3blocksHave aroll with atleast 3wilds.Destroy asize 4piece ofterrain.ComplainaboutCody'sdice.Run afullypaintedsquadDaze or KOa model witha retributionability.Apply 5statusconditionsto 1 model.KO theopponent'sleader asthe first KO.KO a modelwith at least2 higherthreat.End aroundscoring 0VPCause acollisionbetween 2opponentmodelsGet Nick torant aboutShang orZemoEnd a roundwith all yourmodels onterrain.Have aroll with atleast 3skulls.Destroy apiece ofterrain withanother pieceof terrainDon't forgetyourleadershipfor a wholegame.Play100%affiliatedsquad.End a roundwith all of yourmodels withinrange 2 ofeach other

MCP LEAGUE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take no damage from a collision.
  2. reroll the same die with 2 different abilities
  3. Run a 100% affiliated squad
  4. Have 4 injured models
  5. Play an affiliation you didn't play last league.
  6. Be dazed or KO'd by an objective effect.
  7. Destroy terrain pieces equal to size 10 in a single round.
  8. Have a roll with at least 4 Blank results.
  9. Run an unaffiliated squad.
  10. Have a roll with at least 3 crits.
  11. Have an allied model in your opponent's deployment zone.
  12. Make a beam or area attack hitting at least 3 opponent's
  13. Give every opponent's model at least 1 status condition
  14. Play a hero and their villain in your squad.
  15. Have a roll with at least 5 hits
  16. Play 5 Tactics cards in 1 game.
  17. Have a roll with 3 at least 3 blocks
  18. Have a roll with at least 3 wilds.
  19. Destroy a size 4 piece of terrain.
  20. Complain about Cody's dice.
  21. Run a fully painted squad
  22. Daze or KO a model with a retribution ability.
  23. Apply 5 status conditions to 1 model.
  24. KO the opponent's leader as the first KO.
  25. KO a model with at least 2 higher threat.
  26. End a round scoring 0 VP
  27. Cause a collision between 2 opponent models
  28. Get Nick to rant about Shang or Zemo
  29. End a round with all your models on terrain.
  30. Have a roll with at least 3 skulls.
  31. Destroy a piece of terrain with another piece of terrain
  32. Don't forget your leadership for a whole game.
  33. Play 100% affiliated squad.
  34. End a round with all of your models within range 2 of each other