Get aspecialhat titleSolvesomeoneelse'sproblemSomeoneaccidentlyleaves theirradio in theCommand PostSomeoneneeds anew radioclipPut outfirst fire ofthe dayDaywithoutincidentTell acadet 17or abovethey're uncPutsomethingon a wallRespondwith"insitting"Seesomeone eatan orange inthe commandpostGetBrees astaff hatGetcomplimentfrom theCommandantThewindowblinds fallSomeonesays"shhhh"Create yourownencampmentnewspaperHelptakeweatherCome upwith ausefulcallsignBe the firstup (with awingman ifpossible)Get ahandshakefromFisherSurviveDay 4Find outwho keepspressing theradio buttonHave it becompletelysilent for 1minuteDump awhole bunchof cheese onone of yourmealsFoxtrotdoesn't losea secondcadet by Day4Get aspecialhat titleSolvesomeoneelse'sproblemSomeoneaccidentlyleaves theirradio in theCommand PostSomeoneneeds anew radioclipPut outfirst fire ofthe dayDaywithoutincidentTell acadet 17or abovethey're uncPutsomethingon a wallRespondwith"insitting"Seesomeone eatan orange inthe commandpostGetBrees astaff hatGetcomplimentfrom theCommandantThewindowblinds fallSomeonesays"shhhh"Create yourownencampmentnewspaperHelptakeweatherCome upwith ausefulcallsignBe the firstup (with awingman ifpossible)Get ahandshakefromFisherSurviveDay 4Find outwho keepspressing theradio buttonHave it becompletelysilent for 1minuteDump awhole bunchof cheese onone of yourmealsFoxtrotdoesn't losea secondcadet by Day4

A3 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Get a special hat title
  2. Solve someone else's problem
  3. Someone accidently leaves their radio in the Command Post
  4. Someone needs a new radio clip
  5. Put out first fire of the day
  6. Day without incident
  7. Tell a cadet 17 or above they're unc
  8. Put something on a wall
  9. Respond with "insitting"
  10. See someone eat an orange in the command post
  11. Get Brees a staff hat
  12. Get compliment from the Commandant
  13. The window blinds fall
  14. Someone says "shhhh"
  15. Create your own encampment newspaper
  16. Help take weather
  17. Come up with a useful callsign
  18. Be the first up (with a wingman if possible)
  19. Get a handshake from Fisher
  20. Survive Day 4
  21. Find out who keeps pressing the radio button
  22. Have it be completely silent for 1 minute
  23. Dump a whole bunch of cheese on one of your meals
  24. Foxtrot doesn't lose a second cadet by Day 4