AC7ReferenceNukesThe firstF-Bomb inAC historyMajorLoreRetconNoisegets theChopperTreatment*Previouscharacter*mentionedThe storyisabsolutecinemaMissionwhere youshoot downsatelliteweaponMostmissionsin an ACCampaignTasha getsthePixy/OrishinaTreatmentDynamicBossfightsOriginalplanes fromAC3 andACX make areturnSomehowBelka isinvolvedProfessor getstheWiseman/KeithtreatmentYuktobaniagetsinvolvedTunnelRun/CanyonRunCoffinCockpitAircraft arepresentThe storyfeelsjuvenileTop Gun:MaverickReferencePrototypePlanes areDLC/BattlePassexclusiveHugeFurballMissionProtagonistsget Super-planes bythe end ofthe gameThe warends withmajor losseson bothsidesEither onewingmanget the PJtreatmentEruseagetsInvolvedTheEndurancegets sunkUsefulalliesCutscenesare longerthangameplayNoise getsreplacedby QueenBeeCampaign isa prologuefor theMultiplayerAC3ReferenceSotoa hastheir ownSuper-planeSotoa isbased on amiddleeasterncountryHeavilyscriptedmissiondesignAC7ReferenceNukesThe firstF-Bomb inAC historyMajorLoreRetconNoisegets theChopperTreatment*Previouscharacter*mentionedThe storyisabsolutecinemaMissionwhere youshoot downsatelliteweaponMostmissionsin an ACCampaignTasha getsthePixy/OrishinaTreatmentDynamicBossfightsOriginalplanes fromAC3 andACX make areturnSomehowBelka isinvolvedProfessor getstheWiseman/KeithtreatmentYuktobaniagetsinvolvedTunnelRun/CanyonRunCoffinCockpitAircraft arepresentThe storyfeelsjuvenileTop Gun:MaverickReferencePrototypePlanes areDLC/BattlePassexclusiveHugeFurballMissionProtagonistsget Super-planes bythe end ofthe gameThe warends withmajor losseson bothsidesEither onewingmanget the PJtreatmentEruseagetsInvolvedTheEndurancegets sunkUsefulalliesCutscenesare longerthangameplayNoise getsreplacedby QueenBeeCampaign isa prologuefor theMultiplayerAC3ReferenceSotoa hastheir ownSuper-planeSotoa isbased on amiddleeasterncountryHeavilyscriptedmissiondesign

Ace Combat 8 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. AC7 Reference
  2. Nukes
  3. The first F-Bomb in AC history
  4. Major Lore Retcon
  5. Noise gets the Chopper Treatment
  6. *Previous character* mentioned
  7. The story is absolute cinema
  8. Mission where you shoot down satellite weapon
  9. Most missions in an AC Campaign
  10. Tasha gets the Pixy/Orishina Treatment
  11. Dynamic Bossfights
  12. Original planes from AC3 and ACX make a return
  13. Somehow Belka is involved
  14. Professor gets the Wiseman/Keith treatment
  15. Yuktobania gets involved
  16. Tunnel Run/Canyon Run
  17. Coffin Cockpit Aircraft are present
  18. The story feels juvenile
  19. Top Gun: Maverick Reference
  20. Prototype Planes are DLC/Battle Pass exclusive
  21. Huge Furball Mission
  22. Protagonists get Super-planes by the end of the game
  23. The war ends with major losses on both sides
  24. Either one wingman get the PJ treatment
  25. Erusea gets Involved
  26. The Endurance gets sunk
  27. Useful allies
  28. Cutscenes are longer than gameplay
  29. Noise gets replaced by Queen Bee
  30. Campaign is a prologue for the Multiplayer
  31. AC3 Reference
  32. Sotoa has their own Super-plane
  33. Sotoa is based on a middle eastern country
  34. Heavily scripted mission design