Professor getstheWiseman/KeithtreatmentOriginalplanes fromAC3 andACX make areturnCoffinCockpitAircraft arepresentHugeFurballMissionNoisegets theChopperTreatmentTheEndurancegets sunkCutscenesare longerthangameplayProtagonistsget Super-planes bythe end ofthe gameThe storyisabsolutecinemaSotoa isbased on amiddleeasterncountrySomehowBelka isinvolvedThe storyfeelsjuvenileUsefulalliesSotoa hastheir ownSuper-planeMissionwhere youshoot downsatelliteweaponTop Gun:MaverickReference*Previouscharacter*mentionedPrototypePlanes areDLC/BattlePassexclusiveCampaign isa prologuefor theMultiplayerNukesThe firstF-Bomb inAC historyEither onewingmanget the PJtreatmentDynamicBossfightsHeavilyscriptedmissiondesignEruseagetsInvolvedThe warends withmajor losseson bothsidesAC3ReferenceAC7ReferenceTasha getsthePixy/OrishinaTreatmentMajorLoreRetconMostmissionsin an ACCampaignYuktobaniagetsinvolvedTunnelRun/CanyonRunNoise getsreplacedby QueenBeeProfessor getstheWiseman/KeithtreatmentOriginalplanes fromAC3 andACX make areturnCoffinCockpitAircraft arepresentHugeFurballMissionNoisegets theChopperTreatmentTheEndurancegets sunkCutscenesare longerthangameplayProtagonistsget Super-planes bythe end ofthe gameThe storyisabsolutecinemaSotoa isbased on amiddleeasterncountrySomehowBelka isinvolvedThe storyfeelsjuvenileUsefulalliesSotoa hastheir ownSuper-planeMissionwhere youshoot downsatelliteweaponTop Gun:MaverickReference*Previouscharacter*mentionedPrototypePlanes areDLC/BattlePassexclusiveCampaign isa prologuefor theMultiplayerNukesThe firstF-Bomb inAC historyEither onewingmanget the PJtreatmentDynamicBossfightsHeavilyscriptedmissiondesignEruseagetsInvolvedThe warends withmajor losseson bothsidesAC3ReferenceAC7ReferenceTasha getsthePixy/OrishinaTreatmentMajorLoreRetconMostmissionsin an ACCampaignYuktobaniagetsinvolvedTunnelRun/CanyonRunNoise getsreplacedby QueenBee

Ace Combat 8 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Professor gets the Wiseman/Keith treatment
  2. Original planes from AC3 and ACX make a return
  3. Coffin Cockpit Aircraft are present
  4. Huge Furball Mission
  5. Noise gets the Chopper Treatment
  6. The Endurance gets sunk
  7. Cutscenes are longer than gameplay
  8. Protagonists get Super-planes by the end of the game
  9. The story is absolute cinema
  10. Sotoa is based on a middle eastern country
  11. Somehow Belka is involved
  12. The story feels juvenile
  13. Useful allies
  14. Sotoa has their own Super-plane
  15. Mission where you shoot down satellite weapon
  16. Top Gun: Maverick Reference
  17. *Previous character* mentioned
  18. Prototype Planes are DLC/Battle Pass exclusive
  19. Campaign is a prologue for the Multiplayer
  20. Nukes
  21. The first F-Bomb in AC history
  22. Either one wingman get the PJ treatment
  23. Dynamic Bossfights
  24. Heavily scripted mission design
  25. Erusea gets Involved
  26. The war ends with major losses on both sides
  27. AC3 Reference
  28. AC7 Reference
  29. Tasha gets the Pixy/Orishina Treatment
  30. Major Lore Retcon
  31. Most missions in an AC Campaign
  32. Yuktobania gets involved
  33. Tunnel Run/Canyon Run
  34. Noise gets replaced by Queen Bee