Clark rollsbad on awis/intcheckThe restof theparty getsinfectedLordGrey getspoisonedLord Greygetsbetrayed byhis patronSomeonepulls out aweapon irlMagnetmeteorhammergets usedDaggy isactuallyuseful foronceClarksimpingfor CalviraThe nat 20demonologyis still goingjokePIPEBOMBBensaitries to talkit out withLord GreyLizard whipmakes anappearanceBloomsummonsZorroagain!Seriouscharacterinjury/changeWe find outwhat therat/pigeonmessageswere.NAT20TaterregretshischoicesMegan’sarmbecomesa problemNAT1Jacquestries topersuasioncheck LordGreyCalvira getsinvolvedwith thefightGoblinDavidmakes anappearanceOne of themysteryswordsgets usedSomeonegets hit withthe cape ofbillowingClark rollsbad on awis/intcheckThe restof theparty getsinfectedLordGrey getspoisonedLord Greygetsbetrayed byhis patronSomeonepulls out aweapon irlMagnetmeteorhammergets usedDaggy isactuallyuseful foronceClarksimpingfor CalviraThe nat 20demonologyis still goingjokePIPEBOMBBensaitries to talkit out withLord GreyLizard whipmakes anappearanceBloomsummonsZorroagain!Seriouscharacterinjury/changeWe find outwhat therat/pigeonmessageswere.NAT20TaterregretshischoicesMegan’sarmbecomesa problemNAT1Jacquestries topersuasioncheck LordGreyCalvira getsinvolvedwith thefightGoblinDavidmakes anappearanceOne of themysteryswordsgets usedSomeonegets hit withthe cape ofbillowing

Min-Maxed Finale bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clark rolls bad on a wis/int check
  2. The rest of the party gets infected
  3. Lord Grey gets poisoned
  4. Lord Grey gets betrayed by his patron
  5. Someone pulls out a weapon irl
  6. Magnet meteor hammer gets used
  7. Daggy is actually useful for once
  8. Clark simping for Calvira
  9. The nat 20 demonology is still going joke
  10. PIPE BOMB
  11. Bensai tries to talk it out with Lord Grey
  12. Lizard whip makes an appearance
  13. Bloom summons Zorro again!
  14. Serious character injury/change
  15. We find out what the rat/pigeon messages were.
  16. NAT 20
  17. Tater regrets his choices
  18. Megan’s arm becomes a problem
  19. NAT 1
  20. Jacques tries to persuasion check Lord Grey
  21. Calvira gets involved with the fight
  22. Goblin David makes an appearance
  23. One of the mystery swords gets used
  24. Someone gets hit with the cape of billowing