*EatsSomething*Leans overwith bothelbows onthe tableCallsout ateacherBDPClaps andrubs hishandstogether"CollaborativePlanning"Takes adrink ofwaterLooksat hiswatch"Bigthankyou to.."ReferencesbehaviortrackerRepeatedlynods whensomeone istalking"Wellsaid!"Makes asportsreference*deepvoice*"Kewl"Interruptedby ateacherCheckshisphoneSays"Doingwhat's bestfor kids"BringsupFoodSays astudentsnameTalksaboutBrandonWebsterMentionsData"YesMam" or"Yes Sir""Coaching"Says acussword*EatsSomething*Leans overwith bothelbows onthe tableCallsout ateacherBDPClaps andrubs hishandstogether"CollaborativePlanning"Takes adrink ofwaterLooksat hiswatch"Bigthankyou to.."ReferencesbehaviortrackerRepeatedlynods whensomeone istalking"Wellsaid!"Makes asportsreference*deepvoice*"Kewl"Interruptedby ateacherCheckshisphoneSays"Doingwhat's bestfor kids"BringsupFoodSays astudentsnameTalksaboutBrandonWebsterMentionsData"YesMam" or"Yes Sir""Coaching"Says acussword

Keeping up with Kyle - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *Eats Something*
  2. Leans over with both elbows on the table
  3. Calls out a teacher
  4. BDP
  5. Claps and rubs his hands together
  6. "Collaborative Planning"
  7. Takes a drink of water
  8. Looks at his watch
  9. "Big thank you to.."
  10. References behavior tracker
  11. Repeatedly nods when someone is talking
  12. "Well said!"
  13. Makes a sports reference
  14. *deep voice* "Kewl"
  15. Interrupted by a teacher
  16. Checks his phone
  17. Says "Doing what's best for kids"
  18. Brings up Food
  19. Says a students name
  20. Talks about Brandon Webster
  21. Mentions Data
  22. "Yes Mam" or "Yes Sir"
  23. "Coaching"
  24. Says a cuss word