QuickPollTurnandTalkFourCornersThink,Pair,WriteColdCallPartnerReadingCall andResponseRoundRobinThinkAs YouReadGalleryWalkDirectInstructionCollaborativeProblemSolvingSocraticCircleExamples& Non-ExamplesJigsawChoralResponseTeacherModellingExitSlips/TicketsChoralReadingIndependantWritingFishbowlPeerTeachingCloseReadingWhipAround/QuickShareQuickPollTurnandTalkFourCornersThink,Pair,WriteColdCallPartnerReadingCall andResponseRoundRobinThinkAs YouReadGalleryWalkDirectInstructionCollaborativeProblemSolvingSocraticCircleExamples& Non-ExamplesJigsawChoralResponseTeacherModellingExitSlips/TicketsChoralReadingIndependantWritingFishbowlPeerTeachingCloseReadingWhipAround/QuickShare

Instructional Strategies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Quick Poll
  2. Turn and Talk
  3. Four Corners
  4. Think, Pair, Write
  5. Cold Call
  6. Partner Reading
  7. Call and Response
  8. Round Robin
  9. Think As You Read
  10. Gallery Walk
  11. Direct Instruction
  12. Collaborative Problem Solving
  13. Socratic Circle
  14. Examples & Non-Examples
  15. Jigsaw
  16. Choral Response
  17. Teacher Modelling
  18. Exit Slips/Tickets
  19. Choral Reading
  20. Independant Writing
  21. Fishbowl
  22. Peer Teaching
  23. Close Reading
  24. Whip Around/Quick Share