Pick a callunavulgaris fromthe WickerGrove. (WickerGrove)Make afootball goal.(SportsField)Find a name ofa familymember inFounders’ Hall.(Campus 1)Borrow abook fromthe library.(Library)Buysomethingfrom the TuckShop (TheDining Hall)Stand beneath theflagpole and recitethe St. Maggie’sschool anthembeautifully.(Campus 1)FeedQueeniethe Stoat.(Campus 2)Sketch one ofyour fellowstudents.(Classroom2)Print out anarticle fromthe computer.(Classroom1)Pick a callunavulgaris fromthe WickerGrove. (WickerGrove)Make afootball goal.(SportsField)Find a name ofa familymember inFounders’ Hall.(Campus 1)Borrow abook fromthe library.(Library)Buysomethingfrom the TuckShop (TheDining Hall)Stand beneath theflagpole and recitethe St. Maggie’sschool anthembeautifully.(Campus 1)FeedQueeniethe Stoat.(Campus 2)Sketch one ofyour fellowstudents.(Classroom2)Print out anarticle fromthe computer.(Classroom1)

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pick a calluna vulgaris from the Wicker Grove. (Wicker Grove)
  2. Make a football goal. (Sports Field)
  3. Find a name of a family member in Founders’ Hall. (Campus 1)
  4. Borrow a book from the library. (Library)
  5. Buy something from the Tuck Shop (The Dining Hall)
  6. Stand beneath the flagpole and recite the St. Maggie’s school anthem beautifully. (Campus 1)
  7. Feed Queenie the Stoat. (Campus 2)
  8. Sketch one of your fellow students. (Classroom 2)
  9. Print out an article from the computer. (Classroom 1)