Turning inAssignmentsEnteringtheClassroomRESPECTClassRulesMaraca -ClassManagementIn-ClassParticipationSchoolDisciplineIntercomClassComputersHallwayRulesMake-upWorkStudentBehavior- ROARGoodbye(end ofclass)QuestionsduringclassTurningin WorkTeamwork/GroupWorkTrashSharpeningPencilsVisitorsMINGA(Passes)TardytoClassClassSuppliesHelpSessionsSuppliesTurning inAssignmentsEnteringtheClassroomRESPECTClassRulesMaraca -ClassManagementIn-ClassParticipationSchoolDisciplineIntercomClassComputersHallwayRulesMake-upWorkStudentBehavior- ROARGoodbye(end ofclass)QuestionsduringclassTurningin WorkTeamwork/GroupWorkTrashSharpeningPencilsVisitorsMINGA(Passes)TardytoClassClassSuppliesHelpSessionsSupplies

Mrs. Biddy-Lamb's Rules and Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Turning in Assignments
  2. Entering the Classroom
  3. RESPECT
  4. Class Rules
  5. Maraca - Class Management
  6. In-Class Participation
  7. School Discipline
  8. Intercom
  9. Class Computers
  10. Hallway Rules
  11. Make-up Work
  12. Student Behavior - ROAR
  13. Goodbye (end of class)
  14. Questions during class
  15. Turning in Work
  16. Teamwork/ Group Work
  17. Trash
  18. Sharpening Pencils
  19. Visitors
  20. MINGA (Passes)
  21. Tardy to Class
  22. Class Supplies
  23. Help Sessions
  24. Supplies