Makemovingplatforms.Createa sky.Add away tosaveprogress.Addsprintingparticles.Add atleast 3enemies.Create aworkingfinish linewith UI.Add alivessystem.Make aworkingHP bar.Add ajumpSFX.Make youcharacterdoublejump.Make yourcharactertakedamage.Add adyingSFX.Add acoincounter.Add apausemenu.Makecollectible silverand bronzecoins withanimations.Add asprintingSFX.Makecollectiblegold coinswithanimations.Make thecamerafollow theplayer.Add spikes(interactable).Add aweatherssystem.Make apatrollingenemy.Createa MainMenu.Createa restartbutton.Create alevel withat least 15platforms.Makemovingplatforms.Createa sky.Add away tosaveprogress.Addsprintingparticles.Add atleast 3enemies.Create aworkingfinish linewith UI.Add alivessystem.Make aworkingHP bar.Add ajumpSFX.Make youcharacterdoublejump.Make yourcharactertakedamage.Add adyingSFX.Add acoincounter.Add apausemenu.Makecollectible silverand bronzecoins withanimations.Add asprintingSFX.Makecollectiblegold coinswithanimations.Make thecamerafollow theplayer.Add spikes(interactable).Add aweatherssystem.Make apatrollingenemy.Createa MainMenu.Createa restartbutton.Create alevel withat least 15platforms.

Game Development BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make moving platforms.
  2. Create a sky.
  3. Add a way to save progress.
  4. Add sprinting particles.
  5. Add at least 3 enemies.
  6. Create a working finish line with UI.
  7. Add a lives system.
  8. Make a working HP bar.
  9. Add a jump SFX.
  10. Make you character double jump.
  11. Make your character take damage.
  12. Add a dying SFX.
  13. Add a coin counter.
  14. Add a pause menu.
  15. Make collectible silver and bronze coins with animations.
  16. Add a sprinting SFX.
  17. Make collectible gold coins with animations.
  18. Make the camera follow the player.
  19. Add spikes (interactable).
  20. Add a weathers system.
  21. Make a patrolling enemy.
  22. Create a Main Menu.
  23. Create a restart button.
  24. Create a level with at least 15 platforms.