Add asprintingSFX.Make aworkingHP bar.Make apatrollingenemy.Add acoincounter.Make yourcharactertakedamage.Add aweatherssystem.Createa MainMenu.Createa restartbutton.Make youcharacterdoublejump.Addsprintingparticles.Add apausemenu.Create alevel withat least 15platforms.Createa sky.Add atleast 3enemies.Makemovingplatforms.Create aworkingfinish linewith UI.Makecollectible silverand bronzecoins withanimations.Add spikes(interactable).Add adyingSFX.Add away tosaveprogress.Make thecamerafollow theplayer.Add ajumpSFX.Makecollectiblegold coinswithanimations.Add alivessystem.Add asprintingSFX.Make aworkingHP bar.Make apatrollingenemy.Add acoincounter.Make yourcharactertakedamage.Add aweatherssystem.Createa MainMenu.Createa restartbutton.Make youcharacterdoublejump.Addsprintingparticles.Add apausemenu.Create alevel withat least 15platforms.Createa sky.Add atleast 3enemies.Makemovingplatforms.Create aworkingfinish linewith UI.Makecollectible silverand bronzecoins withanimations.Add spikes(interactable).Add adyingSFX.Add away tosaveprogress.Make thecamerafollow theplayer.Add ajumpSFX.Makecollectiblegold coinswithanimations.Add alivessystem.

Game Development BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Add a sprinting SFX.
  2. Make a working HP bar.
  3. Make a patrolling enemy.
  4. Add a coin counter.
  5. Make your character take damage.
  6. Add a weathers system.
  7. Create a Main Menu.
  8. Create a restart button.
  9. Make you character double jump.
  10. Add sprinting particles.
  11. Add a pause menu.
  12. Create a level with at least 15 platforms.
  13. Create a sky.
  14. Add at least 3 enemies.
  15. Make moving platforms.
  16. Create a working finish line with UI.
  17. Make collectible silver and bronze coins with animations.
  18. Add spikes (interactable).
  19. Add a dying SFX.
  20. Add a way to save progress.
  21. Make the camera follow the player.
  22. Add a jump SFX.
  23. Make collectible gold coins with animations.
  24. Add a lives system.