Makecollectible silverand bronzecoins withanimations.Createa restartbutton.Addsprintingparticles.Createa sky.Make aworkingHP bar.Add aweatherssystem.Make youcharacterdoublejump.Make apatrollingenemy.Add spikes(interactable).Add alivessystem.Create alevel withat least 15platforms.Add atleast 3enemies.Make thecamerafollow theplayer.Add asprintingSFX.Create aworkingfinish linewith UI.Make yourcharactertakedamage.Makemovingplatforms.Add ajumpSFX.Createa MainMenu.Add apausemenu.Add acoincounter.Makecollectiblegold coinswithanimations.Add away tosaveprogress.Add adyingSFX.Makecollectible silverand bronzecoins withanimations.Createa restartbutton.Addsprintingparticles.Createa sky.Make aworkingHP bar.Add aweatherssystem.Make youcharacterdoublejump.Make apatrollingenemy.Add spikes(interactable).Add alivessystem.Create alevel withat least 15platforms.Add atleast 3enemies.Make thecamerafollow theplayer.Add asprintingSFX.Create aworkingfinish linewith UI.Make yourcharactertakedamage.Makemovingplatforms.Add ajumpSFX.Createa MainMenu.Add apausemenu.Add acoincounter.Makecollectiblegold coinswithanimations.Add away tosaveprogress.Add adyingSFX.

Game Development BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make collectible silver and bronze coins with animations.
  2. Create a restart button.
  3. Add sprinting particles.
  4. Create a sky.
  5. Make a working HP bar.
  6. Add a weathers system.
  7. Make you character double jump.
  8. Make a patrolling enemy.
  9. Add spikes (interactable).
  10. Add a lives system.
  11. Create a level with at least 15 platforms.
  12. Add at least 3 enemies.
  13. Make the camera follow the player.
  14. Add a sprinting SFX.
  15. Create a working finish line with UI.
  16. Make your character take damage.
  17. Make moving platforms.
  18. Add a jump SFX.
  19. Create a Main Menu.
  20. Add a pause menu.
  21. Add a coin counter.
  22. Make collectible gold coins with animations.
  23. Add a way to save progress.
  24. Add a dying SFX.