PlayersChooseCanyonCharlatan'sDice isunappriciatedPlayers don'tthink aboutstealth forthe wholesessionOisinpickpocketsa gnomeThe worgsaren'tcalled byname everPlayergets betup by aWorgElliottdoesn'trealise theNightmare isa FiendPlayers regrettheir actionswhen theylearn Oliverhas 2hpSkogsmarksbyis neverentered by thepartyOisin straightup attacksthe gnolls onsightPlayers areconfused bythe signsoutside thewarcampOisin doesn'tunderstandsorcery points(takes 5 minsminumum)Elliott'sspellstake agesElliott triesmakepeace withthe goblinsGnollsmakesomeoneunconciousElliottthinks agoblin is afiend"Wait,we're in adesert!?"OliverdiesPlayer wakesup theNightmarebut not withan attackAgnomediesNightmaredies beforethey cancome back fora second windAny nat 1on a newspell's firstcastingPlayersChooseGoblinsNightmareabsorbsfiredamagePlayersChooseCanyonCharlatan'sDice isunappriciatedPlayers don'tthink aboutstealth forthe wholesessionOisinpickpocketsa gnomeThe worgsaren'tcalled byname everPlayergets betup by aWorgElliottdoesn'trealise theNightmare isa FiendPlayers regrettheir actionswhen theylearn Oliverhas 2hpSkogsmarksbyis neverentered by thepartyOisin straightup attacksthe gnolls onsightPlayers areconfused bythe signsoutside thewarcampOisin doesn'tunderstandsorcery points(takes 5 minsminumum)Elliott'sspellstake agesElliott triesmakepeace withthe goblinsGnollsmakesomeoneunconciousElliottthinks agoblin is afiend"Wait,we're in adesert!?"OliverdiesPlayer wakesup theNightmarebut not withan attackAgnomediesNightmaredies beforethey cancome back fora second windAny nat 1on a newspell's firstcastingPlayersChooseGoblinsNightmareabsorbsfiredamage

Session 5 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Players Choose Canyon
  2. Charlatan's Dice is unappriciated
  3. Players don't think about stealth for the whole session
  4. Oisin pickpockets a gnome
  5. The worgs aren't called by name ever
  6. Player gets bet up by a Worg
  7. Elliott doesn't realise the Nightmare is a Fiend
  8. Players regret their actions when they learn Oliver has 2hp
  9. Skogsmarksby is never entered by the party
  10. Oisin straight up attacks the gnolls on sight
  11. Players are confused by the signs outside the warcamp
  12. Oisin doesn't understand sorcery points (takes 5 mins minumum)
  13. Elliott's spells take ages
  14. Elliott tries make peace with the goblins
  15. Gnolls make someone unconcious
  16. Elliott thinks a goblin is a fiend
  17. "Wait, we're in a desert!?"
  18. Oliver dies
  19. Player wakes up the Nightmare but not with an attack
  20. A gnome dies
  21. Nightmare dies before they can come back for a second wind
  22. Any nat 1 on a new spell's first casting
  23. Players Choose Goblins
  24. Nightmare absorbs fire damage