Oisin doesn'tunderstandsorcery points(takes 5 minsminumum)GnollsmakesomeoneunconciousPlayergets betup by aWorgPlayers don'tthink aboutstealth forthe wholesession"Wait,we're in adesert!?"Any nat 1on a newspell's firstcastingNightmareabsorbsfiredamagePlayers regrettheir actionswhen theylearn Oliverhas 2hpPlayer wakesup theNightmarebut not withan attackOisinpickpocketsa gnomeElliott'sspellstake agesPlayersChooseCanyonOliverdiesNightmaredies beforethey cancome back fora second windThe worgsaren'tcalled byname everElliott triesmakepeace withthe goblinsElliottthinks agoblin is afiendAgnomediesCharlatan'sDice isunappriciatedPlayersChooseGoblinsOisin straightup attacksthe gnolls onsightPlayers areconfused bythe signsoutside thewarcampSkogsmarksbyis neverentered by thepartyElliottdoesn'trealise theNightmare isa FiendOisin doesn'tunderstandsorcery points(takes 5 minsminumum)GnollsmakesomeoneunconciousPlayergets betup by aWorgPlayers don'tthink aboutstealth forthe wholesession"Wait,we're in adesert!?"Any nat 1on a newspell's firstcastingNightmareabsorbsfiredamagePlayers regrettheir actionswhen theylearn Oliverhas 2hpPlayer wakesup theNightmarebut not withan attackOisinpickpocketsa gnomeElliott'sspellstake agesPlayersChooseCanyonOliverdiesNightmaredies beforethey cancome back fora second windThe worgsaren'tcalled byname everElliott triesmakepeace withthe goblinsElliottthinks agoblin is afiendAgnomediesCharlatan'sDice isunappriciatedPlayersChooseGoblinsOisin straightup attacksthe gnolls onsightPlayers areconfused bythe signsoutside thewarcampSkogsmarksbyis neverentered by thepartyElliottdoesn'trealise theNightmare isa Fiend

Session 5 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Oisin doesn't understand sorcery points (takes 5 mins minumum)
  2. Gnolls make someone unconcious
  3. Player gets bet up by a Worg
  4. Players don't think about stealth for the whole session
  5. "Wait, we're in a desert!?"
  6. Any nat 1 on a new spell's first casting
  7. Nightmare absorbs fire damage
  8. Players regret their actions when they learn Oliver has 2hp
  9. Player wakes up the Nightmare but not with an attack
  10. Oisin pickpockets a gnome
  11. Elliott's spells take ages
  12. Players Choose Canyon
  13. Oliver dies
  14. Nightmare dies before they can come back for a second wind
  15. The worgs aren't called by name ever
  16. Elliott tries make peace with the goblins
  17. Elliott thinks a goblin is a fiend
  18. A gnome dies
  19. Charlatan's Dice is unappriciated
  20. Players Choose Goblins
  21. Oisin straight up attacks the gnolls on sight
  22. Players are confused by the signs outside the warcamp
  23. Skogsmarksby is never entered by the party
  24. Elliott doesn't realise the Nightmare is a Fiend