Player wakesup theNightmarebut not withan attackElliottdoesn'trealise theNightmare isa FiendOliverdiesNightmareabsorbsfiredamageOisinpickpocketsa gnomePlayersChooseGoblinsOisin doesn'tunderstandsorcery points(takes 5 minsminumum)Elliott triesmakepeace withthe goblinsPlayersChooseCanyonAny nat 1on a newspell's firstcastingThe worgsaren'tcalled byname everPlayers areconfused bythe signsoutside thewarcampElliottthinks agoblin is afiendPlayers don'tthink aboutstealth forthe wholesessionAgnomediesPlayergets betup by aWorgSkogsmarksbyis neverentered by thepartyPlayers regrettheir actionswhen theylearn Oliverhas 2hpOisin straightup attacksthe gnolls onsightGnollsmakesomeoneunconciousCharlatan'sDice isunappriciated"Wait,we're in adesert!?"Elliott'sspellstake agesNightmaredies beforethey cancome back fora second windPlayer wakesup theNightmarebut not withan attackElliottdoesn'trealise theNightmare isa FiendOliverdiesNightmareabsorbsfiredamageOisinpickpocketsa gnomePlayersChooseGoblinsOisin doesn'tunderstandsorcery points(takes 5 minsminumum)Elliott triesmakepeace withthe goblinsPlayersChooseCanyonAny nat 1on a newspell's firstcastingThe worgsaren'tcalled byname everPlayers areconfused bythe signsoutside thewarcampElliottthinks agoblin is afiendPlayers don'tthink aboutstealth forthe wholesessionAgnomediesPlayergets betup by aWorgSkogsmarksbyis neverentered by thepartyPlayers regrettheir actionswhen theylearn Oliverhas 2hpOisin straightup attacksthe gnolls onsightGnollsmakesomeoneunconciousCharlatan'sDice isunappriciated"Wait,we're in adesert!?"Elliott'sspellstake agesNightmaredies beforethey cancome back fora second wind

Session 5 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player wakes up the Nightmare but not with an attack
  2. Elliott doesn't realise the Nightmare is a Fiend
  3. Oliver dies
  4. Nightmare absorbs fire damage
  5. Oisin pickpockets a gnome
  6. Players Choose Goblins
  7. Oisin doesn't understand sorcery points (takes 5 mins minumum)
  8. Elliott tries make peace with the goblins
  9. Players Choose Canyon
  10. Any nat 1 on a new spell's first casting
  11. The worgs aren't called by name ever
  12. Players are confused by the signs outside the warcamp
  13. Elliott thinks a goblin is a fiend
  14. Players don't think about stealth for the whole session
  15. A gnome dies
  16. Player gets bet up by a Worg
  17. Skogsmarksby is never entered by the party
  18. Players regret their actions when they learn Oliver has 2hp
  19. Oisin straight up attacks the gnolls on sight
  20. Gnolls make someone unconcious
  21. Charlatan's Dice is unappriciated
  22. "Wait, we're in a desert!?"
  23. Elliott's spells take ages
  24. Nightmare dies before they can come back for a second wind