Elliott triesmakepeace withthe goblinsGnollsmakesomeoneunconciousPlayers regrettheir actionswhen theylearn Oliverhas 2hp"Wait,we're in adesert!?"Oisin doesn'tunderstandsorcery points(takes 5 minsminumum)Player wakesup theNightmarebut not withan attackPlayersChooseGoblinsElliottdoesn'trealise theNightmare isa FiendPlayers areconfused bythe signsoutside thewarcampElliott'sspellstake agesPlayersChooseCanyonElliottthinks agoblin is afiendOisinpickpocketsa gnomeCharlatan'sDice isunappriciatedThe worgsaren'tcalled byname everNightmareabsorbsfiredamageNightmaredies beforethey cancome back fora second windOliverdiesAny nat 1on a newspell's firstcastingAgnomediesOisin straightup attacksthe gnolls onsightPlayergets betup by aWorgSkogsmarksbyis neverentered by thepartyPlayers don'tthink aboutstealth forthe wholesessionElliott triesmakepeace withthe goblinsGnollsmakesomeoneunconciousPlayers regrettheir actionswhen theylearn Oliverhas 2hp"Wait,we're in adesert!?"Oisin doesn'tunderstandsorcery points(takes 5 minsminumum)Player wakesup theNightmarebut not withan attackPlayersChooseGoblinsElliottdoesn'trealise theNightmare isa FiendPlayers areconfused bythe signsoutside thewarcampElliott'sspellstake agesPlayersChooseCanyonElliottthinks agoblin is afiendOisinpickpocketsa gnomeCharlatan'sDice isunappriciatedThe worgsaren'tcalled byname everNightmareabsorbsfiredamageNightmaredies beforethey cancome back fora second windOliverdiesAny nat 1on a newspell's firstcastingAgnomediesOisin straightup attacksthe gnolls onsightPlayergets betup by aWorgSkogsmarksbyis neverentered by thepartyPlayers don'tthink aboutstealth forthe wholesession

Session 5 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Elliott tries make peace with the goblins
  2. Gnolls make someone unconcious
  3. Players regret their actions when they learn Oliver has 2hp
  4. "Wait, we're in a desert!?"
  5. Oisin doesn't understand sorcery points (takes 5 mins minumum)
  6. Player wakes up the Nightmare but not with an attack
  7. Players Choose Goblins
  8. Elliott doesn't realise the Nightmare is a Fiend
  9. Players are confused by the signs outside the warcamp
  10. Elliott's spells take ages
  11. Players Choose Canyon
  12. Elliott thinks a goblin is a fiend
  13. Oisin pickpockets a gnome
  14. Charlatan's Dice is unappriciated
  15. The worgs aren't called by name ever
  16. Nightmare absorbs fire damage
  17. Nightmare dies before they can come back for a second wind
  18. Oliver dies
  19. Any nat 1 on a new spell's first casting
  20. A gnome dies
  21. Oisin straight up attacks the gnolls on sight
  22. Player gets bet up by a Worg
  23. Skogsmarksby is never entered by the party
  24. Players don't think about stealth for the whole session