(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A character has a problem within themselves
Most interesting part of a story on the plot diagram
The narrator is a character in the story
The authors word choice
Part of the plot where the characters and setting is introduced
The authors attitude about the subject they are writing about
Comparing two or more things without using like or as
Words that mimik sounds
Main problem of the story
Time period and location of the story
When the problem of the story is solved
When the readers know something the characters don't.
When the action of the story begins to increase
Giving an object human characteristics
An extreme exaggeration
Hints about what will happen later in the story
The Villian or bad guy of the story
Moral of the Story
The feeling the reader gets from the story
When something unexpected happens in the story
Using like or as to compare two or more things
When a character remembers something from the past