(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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The authors word choice
The narrator is all knnowing
When a character remembers something from the past
The narrator is a character in the story
A character has a problem within themselves
Time period and location of the story
Using like or as to compare two or more things
The authors attitude about the subject they are writing about
When the action of the story begins to increase
Main Character of a Story
Moral of the Story
Hints about what will happen later in the story
Part of the plot where the characters and setting is introduced
When the problem of the story is solved
Words that mimik sounds
The feeling the reader gets from the story
Giving an object human characteristics
The Villian or bad guy of the story
An extreme exaggeration
Most interesting part of a story on the plot diagram
When the readers know something the characters don't.
When something unexpected happens in the story
Main problem of the story
Comparing two or more things without using like or as