(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Main problem of the story
When the readers know something the characters don't.
Hints about what will happen later in the story
Part of the plot where the characters and setting is introduced
When the problem of the story is solved
A character has a problem within themselves
The authors word choice
When a character remembers something from the past
The feeling the reader gets from the story
Comparing two or more things without using like or as
When something unexpected happens in the story
Giving an object human characteristics
Moral of the Story
The authors attitude about the subject they are writing about
Main Character of a Story
When the action of the story begins to increase
The narrator is a character in the story
Time period and location of the story
The Villian or bad guy of the story
Most interesting part of a story on the plot diagram