Somebodyasks what we'redoing after wejust finishexplainingMichaelforgets it'shis turnEJ forgetsit's histurnWe have torun awayfrom a fightwe didn'twantEJasksfor goldEJ wastesa partyresourceselfishlyMichaelasksfor goldGets hurtstupidly andmakes uswaste ashort restEJaccidentallykills one ofusMichael getslost anddoesn't knowhow to findusWe havea "thelook"momentTheyaccidentallykill anecessarynpcMichaeltakesforever onhis turnTheyaccidentallykillthemselvesEJ makes adumb punand says"wait what?"Michaelgoesdown in afightEJ goesdown ina fightEJ ignoressomethingwe're planningto do and justdoes whateverMichaelgets hit byan AoEEJsaysgiggityTheyquibbleoverequipmentMichaelaccidentallykills one ofusEJcomplainsaboutsomethingdumbEJ runsahead andtriggers acutsceneSomebodyasks what we'redoing after wejust finishexplainingMichaelforgets it'shis turnEJ forgetsit's histurnWe have torun awayfrom a fightwe didn'twantEJasksfor goldEJ wastesa partyresourceselfishlyMichaelasksfor goldGets hurtstupidly andmakes uswaste ashort restEJaccidentallykills one ofusMichael getslost anddoesn't knowhow to findusWe havea "thelook"momentTheyaccidentallykill anecessarynpcMichaeltakesforever onhis turnTheyaccidentallykillthemselvesEJ makes adumb punand says"wait what?"Michaelgoesdown in afightEJ goesdown ina fightEJ ignoressomethingwe're planningto do and justdoes whateverMichaelgets hit byan AoEEJsaysgiggityTheyquibbleoverequipmentMichaelaccidentallykills one ofusEJcomplainsaboutsomethingdumbEJ runsahead andtriggers acutscene

Bingo's Gate 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Somebody asks what we're doing after we just finish explaining
  2. Michael forgets it's his turn
  3. EJ forgets it's his turn
  4. We have to run away from a fight we didn't want
  5. EJ asks for gold
  6. EJ wastes a party resource selfishly
  7. Michael asks for gold
  8. Gets hurt stupidly and makes us waste a short rest
  9. EJ accidentally kills one of us
  10. Michael gets lost and doesn't know how to find us
  11. We have a "the look" moment
  12. They accidentally kill a necessary npc
  13. Michael takes forever on his turn
  14. They accidentally kill themselves
  15. EJ makes a dumb pun and says "wait what?"
  16. Michael goes down in a fight
  17. EJ goes down in a fight
  18. EJ ignores something we're planning to do and just does whatever
  19. Michael gets hit by an AoE
  20. EJ says giggity
  21. They quibble over equipment
  22. Michael accidentally kills one of us
  23. EJ complains about something dumb
  24. EJ runs ahead and triggers a cutscene