PreshowSoloistmakes eyecontact withcameraSuperfancy drummajorsaluteGuardmembersfake fightGuarddropsSpinnysquaredrillPostshowParkandbarkJudgeruns forsafetySpinnysquaredrillDrummajorinvolved inshow plotProp thatspansmore than10 yardsDrummajorinvolved inshow plotDrum majorpulls batonfrom collarof uniformCameraswitches anglejust when youwanted to seesomethingYou canhear thedrumline“dutting”Guard spinssomethingother thanflag/rifle/sabreWoodwindsmake anappearanceYourecognizea songPreshowCymbalsbeingflashyVoiceoversFree!Judgeruns tokeep upCorpsmembercries atthe endSperm-shapeddrillCorpssets hornson groundNeoncorpsuniformsClimbingon propsReferenceto "thewink"Drum majorpulls batonfrom collarof uniformGuard spinssomethinglarge andawkwardDrumstick onthegroundCorpsmemberdanceswith guardCorpsuse theirvoicesTrombonefeatureYourecognizea songCompanyfrontDrummajor doeshat flipafter saluteCorpspretendto sleepCorpssingThe crowdcalls thename ofsomeone inthe roomWoodwindsmake anappearanceMetal pipesoundeffectCorpsjazzrunsSperm-shapeddrillVoiceoversRampsaspropsCorpscostumechangeHole intheranksParkandbarkCameraswitches anglejust when youwanted to seesomethingGuardcostumechangeStartsfacingback fieldGuardcostumechangeGuarddropsCorpssets hornson groundReferenceto "thewink"Corpsmemberdanceswith guardHole intheranksA prop breaksunintentionallyFlagsthrownaway to theperipheryDrillmakes thecorps logoDrummajor doeshat flipafter saluteJudgeruns foranyreasonSomeonehas toexplain thecrowd is notbooingCompanyfrontTrombonefeatureNeoncorpsuniformsPostshowPitmemberway toointo itCorpscovered inbig fabricGuardmembersfake fightSomeonegoesupsidedownCymbalsbeingflashyMake thecorpslogoPreshowSoloistmakes eyecontact withcameraSuperfancy drummajorsaluteGuardmembersfake fightGuarddropsSpinnysquaredrillPostshowParkandbarkJudgeruns forsafetySpinnysquaredrillDrummajorinvolved inshow plotProp thatspansmore than10 yardsDrummajorinvolved inshow plotDrum majorpulls batonfrom collarof uniformCameraswitches anglejust when youwanted to seesomethingYou canhear thedrumline“dutting”Guard spinssomethingother thanflag/rifle/sabreWoodwindsmake anappearanceYourecognizea songPreshowCymbalsbeingflashyVoiceoversFree!Judgeruns tokeep upCorpsmembercries atthe endSperm-shapeddrillCorpssets hornson groundNeoncorpsuniformsClimbingon propsReferenceto "thewink"Drum majorpulls batonfrom collarof uniformGuard spinssomethinglarge andawkwardDrumstick onthegroundCorpsmemberdanceswith guardCorpsuse theirvoicesTrombonefeatureYourecognizea songCompanyfrontDrummajor doeshat flipafter saluteCorpspretendto sleepCorpssingThe crowdcalls thename ofsomeone inthe roomWoodwindsmake anappearanceMetal pipesoundeffectCorpsjazzrunsSperm-shapeddrillVoiceoversRampsaspropsCorpscostumechangeHole intheranksParkandbarkCameraswitches anglejust when youwanted to seesomethingGuardcostumechangeStartsfacingback fieldGuardcostumechangeGuarddropsCorpssets hornson groundReferenceto "thewink"Corpsmemberdanceswith guardHole intheranksA prop breaksunintentionallyFlagsthrownaway to theperipheryDrillmakes thecorps logoDrummajor doeshat flipafter saluteJudgeruns foranyreasonSomeonehas toexplain thecrowd is notbooingCompanyfrontTrombonefeatureNeoncorpsuniformsPostshowPitmemberway toointo itCorpscovered inbig fabricGuardmembersfake fightSomeonegoesupsidedownCymbalsbeingflashyMake thecorpslogo

DCI Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pre show
  2. Soloist makes eye contact with camera
  3. Super fancy drum major salute
  4. Guard members fake fight
  5. Guard drops
  6. Spinny square drill
  7. Post show
  8. Park and bark
  9. Judge runs for safety
  10. Spinny square drill
  11. Drum major involved in show plot
  12. Prop that spans more than 10 yards
  13. Drum major involved in show plot
  14. Drum major pulls baton from collar of uniform
  15. Camera switches angle just when you wanted to see something
  16. You can hear the drumline “dutting”
  17. Guard spins something other than flag/rifle/sabre
  18. Woodwinds make an appearance
  19. You recognize a song
  20. Pre show
  21. Cymbals being flashy
  22. Voiceovers
  23. Free!
  24. Judge runs to keep up
  25. Corps member cries at the end
  26. Sperm-shaped drill
  27. Corps sets horns on ground
  28. Neon corps uniforms
  29. Climbing on props
  30. Reference to "the wink"
  31. Drum major pulls baton from collar of uniform
  32. Guard spins something large and awkward
  33. Drum stick on the ground
  34. Corps member dances with guard
  35. Corps use their voices
  36. Trombone feature
  37. You recognize a song
  38. Company front
  39. Drum major does hat flip after salute
  40. Corps pretend to sleep
  41. Corps sing
  42. The crowd calls the name of someone in the room
  43. Woodwinds make an appearance
  44. Metal pipe sound effect
  45. Corps jazz runs
  46. Sperm-shaped drill
  47. Voiceovers
  48. Ramps as props
  49. Corps costume change
  50. Hole in the ranks
  51. Park and bark
  52. Camera switches angle just when you wanted to see something
  53. Guard costume change
  54. Starts facing back field
  55. Guard costume change
  56. Guard drops
  57. Corps sets horns on ground
  58. Reference to "the wink"
  59. Corps member dances with guard
  60. Hole in the ranks
  61. A prop breaks unintentionally
  62. Flags thrown away to the periphery
  63. Drill makes the corps logo
  64. Drum major does hat flip after salute
  65. Judge runs for any reason
  66. Someone has to explain the crowd is not booing
  67. Company front
  68. Trombone feature
  69. Neon corps uniforms
  70. Post show
  71. Pit member way too into it
  72. Corps covered in big fabric
  73. Guard members fake fight
  74. Someone goes upside down
  75. Cymbals being flashy
  76. Make the corps logo