CorpsjazzrunsGuardmembersfake fightClimbingon propsCameraswitches anglejust when youwanted to seesomethingCameraswitches anglejust when youwanted to seesomethingCorpssingTrombonefeaturePostshowDrummajorinvolved inshow plotDrumstick onthegroundCorpspretendto sleepGuardcostumechangeCorpssets hornson groundCorpssets hornson groundWoodwindsmake anappearanceCorpsuse theirvoicesParkandbarkSperm-shapeddrillNeoncorpsuniformsMetal pipesoundeffectGuarddropsRampsaspropsJudgeruns forsafetyDrum majorpulls batonfrom collarof uniformDrummajorinvolved inshow plotSoloistmakes eyecontact withcameraReferenceto "thewink"Guardmembersfake fightSomeonehas toexplain thecrowd is notbooingJudgeruns tokeep upSomeonegoesupsidedownSuperfancy drummajorsaluteWoodwindsmake anappearanceReferenceto "thewink"Yourecognizea songVoiceoversCorpscovered inbig fabricDrum majorpulls batonfrom collarof uniformThe crowdcalls thename ofsomeone inthe roomGuarddropsCorpsmembercries atthe endDrillmakes thecorps logoNeoncorpsuniformsPreshowPostshowTrombonefeatureCorpscostumechangePreshowGuard spinssomethingother thanflag/rifle/sabreGuard spinssomethinglarge andawkwardStartsfacingback fieldCompanyfrontSpinnysquaredrillA prop breaksunintentionallyParkandbarkCymbalsbeingflashyProp thatspansmore than10 yardsPitmemberway toointo itFree!Drummajor doeshat flipafter saluteVoiceoversDrummajor doeshat flipafter saluteFlagsthrownaway to theperipheryHole intheranksCymbalsbeingflashySperm-shapeddrillCorpsmemberdanceswith guardJudgeruns foranyreasonMake thecorpslogoGuardcostumechangeCompanyfrontSpinnysquaredrillYou canhear thedrumline“dutting”Hole intheranksCorpsmemberdanceswith guardYourecognizea songCorpsjazzrunsGuardmembersfake fightClimbingon propsCameraswitches anglejust when youwanted to seesomethingCameraswitches anglejust when youwanted to seesomethingCorpssingTrombonefeaturePostshowDrummajorinvolved inshow plotDrumstick onthegroundCorpspretendto sleepGuardcostumechangeCorpssets hornson groundCorpssets hornson groundWoodwindsmake anappearanceCorpsuse theirvoicesParkandbarkSperm-shapeddrillNeoncorpsuniformsMetal pipesoundeffectGuarddropsRampsaspropsJudgeruns forsafetyDrum majorpulls batonfrom collarof uniformDrummajorinvolved inshow plotSoloistmakes eyecontact withcameraReferenceto "thewink"Guardmembersfake fightSomeonehas toexplain thecrowd is notbooingJudgeruns tokeep upSomeonegoesupsidedownSuperfancy drummajorsaluteWoodwindsmake anappearanceReferenceto "thewink"Yourecognizea songVoiceoversCorpscovered inbig fabricDrum majorpulls batonfrom collarof uniformThe crowdcalls thename ofsomeone inthe roomGuarddropsCorpsmembercries atthe endDrillmakes thecorps logoNeoncorpsuniformsPreshowPostshowTrombonefeatureCorpscostumechangePreshowGuard spinssomethingother thanflag/rifle/sabreGuard spinssomethinglarge andawkwardStartsfacingback fieldCompanyfrontSpinnysquaredrillA prop breaksunintentionallyParkandbarkCymbalsbeingflashyProp thatspansmore than10 yardsPitmemberway toointo itFree!Drummajor doeshat flipafter saluteVoiceoversDrummajor doeshat flipafter saluteFlagsthrownaway to theperipheryHole intheranksCymbalsbeingflashySperm-shapeddrillCorpsmemberdanceswith guardJudgeruns foranyreasonMake thecorpslogoGuardcostumechangeCompanyfrontSpinnysquaredrillYou canhear thedrumline“dutting”Hole intheranksCorpsmemberdanceswith guardYourecognizea song

DCI Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Corps jazz runs
  2. Guard members fake fight
  3. Climbing on props
  4. Camera switches angle just when you wanted to see something
  5. Camera switches angle just when you wanted to see something
  6. Corps sing
  7. Trombone feature
  8. Post show
  9. Drum major involved in show plot
  10. Drum stick on the ground
  11. Corps pretend to sleep
  12. Guard costume change
  13. Corps sets horns on ground
  14. Corps sets horns on ground
  15. Woodwinds make an appearance
  16. Corps use their voices
  17. Park and bark
  18. Sperm-shaped drill
  19. Neon corps uniforms
  20. Metal pipe sound effect
  21. Guard drops
  22. Ramps as props
  23. Judge runs for safety
  24. Drum major pulls baton from collar of uniform
  25. Drum major involved in show plot
  26. Soloist makes eye contact with camera
  27. Reference to "the wink"
  28. Guard members fake fight
  29. Someone has to explain the crowd is not booing
  30. Judge runs to keep up
  31. Someone goes upside down
  32. Super fancy drum major salute
  33. Woodwinds make an appearance
  34. Reference to "the wink"
  35. You recognize a song
  36. Voiceovers
  37. Corps covered in big fabric
  38. Drum major pulls baton from collar of uniform
  39. The crowd calls the name of someone in the room
  40. Guard drops
  41. Corps member cries at the end
  42. Drill makes the corps logo
  43. Neon corps uniforms
  44. Pre show
  45. Post show
  46. Trombone feature
  47. Corps costume change
  48. Pre show
  49. Guard spins something other than flag/rifle/sabre
  50. Guard spins something large and awkward
  51. Starts facing back field
  52. Company front
  53. Spinny square drill
  54. A prop breaks unintentionally
  55. Park and bark
  56. Cymbals being flashy
  57. Prop that spans more than 10 yards
  58. Pit member way too into it
  59. Free!
  60. Drum major does hat flip after salute
  61. Voiceovers
  62. Drum major does hat flip after salute
  63. Flags thrown away to the periphery
  64. Hole in the ranks
  65. Cymbals being flashy
  66. Sperm-shaped drill
  67. Corps member dances with guard
  68. Judge runs for any reason
  69. Make the corps logo
  70. Guard costume change
  71. Company front
  72. Spinny square drill
  73. You can hear the drumline “dutting”
  74. Hole in the ranks
  75. Corps member dances with guard
  76. You recognize a song