Corpspretendto sleepWoodwindsmake anappearancePreshowMetal pipesoundeffectCorpsmembercries atthe endCorpsmemberdanceswith guardDrum majorpulls batonfrom collarof uniformDrumstick onthegroundDrummajorinvolved inshow plotNeoncorpsuniformsFree!RampsaspropsCorpssingCorpssets hornson groundSoloistmakes eyecontact withcameraHole intheranksCymbalsbeingflashyGuardmembersfake fightVoiceoversYou canhear thedrumline“dutting”Drillmakes thecorps logoPostshowDrummajor doeshat flipafter saluteA prop breaksunintentionallyCorpscovered inbig fabricProp thatspansmore than10 yardsSomeonegoesupsidedownThe crowdcalls thename ofsomeone inthe roomReferenceto "thewink"SpinnysquaredrillCompanyfrontSperm-shapeddrillCameraswitches anglejust when youwanted to seesomethingParkandbarkGuard spinssomethinglarge andawkwardJudgeruns foranyreasonGuard spinssomethingother thanflag/rifle/sabreGuardcostumechangeGuarddropsStartsfacingback fieldTrombonefeatureCorpscostumechangeFlagsthrownaway to theperipherySuperfancy drummajorsaluteSomeonehas toexplain thecrowd is notbooingYourecognizea songPitmemberway toointo itCorpspretendto sleepWoodwindsmake anappearancePreshowMetal pipesoundeffectCorpsmembercries atthe endCorpsmemberdanceswith guardDrum majorpulls batonfrom collarof uniformDrumstick onthegroundDrummajorinvolved inshow plotNeoncorpsuniformsFree!RampsaspropsCorpssingCorpssets hornson groundSoloistmakes eyecontact withcameraHole intheranksCymbalsbeingflashyGuardmembersfake fightVoiceoversYou canhear thedrumline“dutting”Drillmakes thecorps logoPostshowDrummajor doeshat flipafter saluteA prop breaksunintentionallyCorpscovered inbig fabricProp thatspansmore than10 yardsSomeonegoesupsidedownThe crowdcalls thename ofsomeone inthe roomReferenceto "thewink"SpinnysquaredrillCompanyfrontSperm-shapeddrillCameraswitches anglejust when youwanted to seesomethingParkandbarkGuard spinssomethinglarge andawkwardJudgeruns foranyreasonGuard spinssomethingother thanflag/rifle/sabreGuardcostumechangeGuarddropsStartsfacingback fieldTrombonefeatureCorpscostumechangeFlagsthrownaway to theperipherySuperfancy drummajorsaluteSomeonehas toexplain thecrowd is notbooingYourecognizea songPitmemberway toointo it

DCI Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Corps pretend to sleep
  2. Woodwinds make an appearance
  3. Pre show
  4. Metal pipe sound effect
  5. Corps member cries at the end
  6. Corps member dances with guard
  7. Drum major pulls baton from collar of uniform
  8. Drum stick on the ground
  9. Drum major involved in show plot
  10. Neon corps uniforms
  11. Free!
  12. Ramps as props
  13. Corps sing
  14. Corps sets horns on ground
  15. Soloist makes eye contact with camera
  16. Hole in the ranks
  17. Cymbals being flashy
  18. Guard members fake fight
  19. Voiceovers
  20. You can hear the drumline “dutting”
  21. Drill makes the corps logo
  22. Post show
  23. Drum major does hat flip after salute
  24. A prop breaks unintentionally
  25. Corps covered in big fabric
  26. Prop that spans more than 10 yards
  27. Someone goes upside down
  28. The crowd calls the name of someone in the room
  29. Reference to "the wink"
  30. Spinny square drill
  31. Company front
  32. Sperm-shaped drill
  33. Camera switches angle just when you wanted to see something
  34. Park and bark
  35. Guard spins something large and awkward
  36. Judge runs for any reason
  37. Guard spins something other than flag/rifle/sabre
  38. Guard costume change
  39. Guard drops
  40. Starts facing back field
  41. Trombone feature
  42. Corps costume change
  43. Flags thrown away to the periphery
  44. Super fancy drum major salute
  45. Someone has to explain the crowd is not booing
  46. You recognize a song
  47. Pit member way too into it