Metal pipesoundeffectSomeonehas toexplain thecrowd is notbooingCorpssingCorpspretendto sleepDrummajorinvolved inshow plotYourecognizea songCorpsmembercries atthe endPitmemberway toointo itProp thatspansmore than10 yardsNeoncorpsuniformsCorpscostumechangeGuard spinssomethingother thanflag/rifle/sabreGuard spinssomethinglarge andawkwardDrummajor doeshat flipafter saluteGuarddropsParkandbarkDrillmakes thecorps logoSpinnysquaredrillTrombonefeatureDrum majorpulls batonfrom collarof uniformThe crowdcalls thename ofsomeone inthe roomSomeonegoesupsidedownDrumstick onthegroundWoodwindsmake anappearancePostshowGuardcostumechangeSperm-shapeddrillGuardmembersfake fightRampsaspropsFree!VoiceoversFlagsthrownaway to theperipheryCymbalsbeingflashyHole intheranksCorpsmemberdanceswith guardCameraswitches anglejust when youwanted to seesomethingPreshowCompanyfrontReferenceto "thewink"A prop breaksunintentionallySuperfancy drummajorsaluteJudgeruns foranyreasonStartsfacingback fieldYou canhear thedrumline“dutting”Soloistmakes eyecontact withcameraCorpssets hornson groundCorpscovered inbig fabricMetal pipesoundeffectSomeonehas toexplain thecrowd is notbooingCorpssingCorpspretendto sleepDrummajorinvolved inshow plotYourecognizea songCorpsmembercries atthe endPitmemberway toointo itProp thatspansmore than10 yardsNeoncorpsuniformsCorpscostumechangeGuard spinssomethingother thanflag/rifle/sabreGuard spinssomethinglarge andawkwardDrummajor doeshat flipafter saluteGuarddropsParkandbarkDrillmakes thecorps logoSpinnysquaredrillTrombonefeatureDrum majorpulls batonfrom collarof uniformThe crowdcalls thename ofsomeone inthe roomSomeonegoesupsidedownDrumstick onthegroundWoodwindsmake anappearancePostshowGuardcostumechangeSperm-shapeddrillGuardmembersfake fightRampsaspropsFree!VoiceoversFlagsthrownaway to theperipheryCymbalsbeingflashyHole intheranksCorpsmemberdanceswith guardCameraswitches anglejust when youwanted to seesomethingPreshowCompanyfrontReferenceto "thewink"A prop breaksunintentionallySuperfancy drummajorsaluteJudgeruns foranyreasonStartsfacingback fieldYou canhear thedrumline“dutting”Soloistmakes eyecontact withcameraCorpssets hornson groundCorpscovered inbig fabric

DCI Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metal pipe sound effect
  2. Someone has to explain the crowd is not booing
  3. Corps sing
  4. Corps pretend to sleep
  5. Drum major involved in show plot
  6. You recognize a song
  7. Corps member cries at the end
  8. Pit member way too into it
  9. Prop that spans more than 10 yards
  10. Neon corps uniforms
  11. Corps costume change
  12. Guard spins something other than flag/rifle/sabre
  13. Guard spins something large and awkward
  14. Drum major does hat flip after salute
  15. Guard drops
  16. Park and bark
  17. Drill makes the corps logo
  18. Spinny square drill
  19. Trombone feature
  20. Drum major pulls baton from collar of uniform
  21. The crowd calls the name of someone in the room
  22. Someone goes upside down
  23. Drum stick on the ground
  24. Woodwinds make an appearance
  25. Post show
  26. Guard costume change
  27. Sperm-shaped drill
  28. Guard members fake fight
  29. Ramps as props
  30. Free!
  31. Voiceovers
  32. Flags thrown away to the periphery
  33. Cymbals being flashy
  34. Hole in the ranks
  35. Corps member dances with guard
  36. Camera switches angle just when you wanted to see something
  37. Pre show
  38. Company front
  39. Reference to "the wink"
  40. A prop breaks unintentionally
  41. Super fancy drum major salute
  42. Judge runs for any reason
  43. Starts facing back field
  44. You can hear the drumline “dutting”
  45. Soloist makes eye contact with camera
  46. Corps sets horns on ground
  47. Corps covered in big fabric