A vacation destination (town) Character's Looks Detail that taps into SIGHT (sensory) Metaphor (figurative language) First person POV A friend's name Detail that taps into TOUCH (sensory) A sporting event Details that bring out specific emotions Detail that taps into TASTE (sensory) Commas for a compound sentence (FANBOYS) Simile (figurative language) Commas for a series Commas for quotations Detail that taps into SMELL (sensory) Commas for introductory elements Show don't Tell A family member's name Detail that taps into HEARING (sensory) Commas for dates/ addresses Dialogue Personification (figurative language) Character's Thoughts Character's Actions A vacation destination (town) Character's Looks Detail that taps into SIGHT (sensory) Metaphor (figurative language) First person POV A friend's name Detail that taps into TOUCH (sensory) A sporting event Details that bring out specific emotions Detail that taps into TASTE (sensory) Commas for a compound sentence (FANBOYS) Simile (figurative language) Commas for a series Commas for quotations Detail that taps into SMELL (sensory) Commas for introductory elements Show don't Tell A family member's name Detail that taps into HEARING (sensory) Commas for dates/ addresses Dialogue Personification (figurative language) Character's Thoughts Character's Actions
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A vacation destination (town)
Character's Looks
Detail that taps into SIGHT (sensory)
Metaphor (figurative language)
First person POV
A friend's name
Detail that taps into TOUCH (sensory)
A sporting event
Details that bring out specific emotions
Detail that taps into TASTE (sensory)
Commas for a compound sentence (FANBOYS)
Simile (figurative language)
Commas for a series
Commas for quotations
Detail that taps into SMELL (sensory)
Commas for introductory elements
Show don't Tell
A family member's name
Detail that taps into HEARING (sensory)
Commas for dates/ addresses
Dialogue
Personification (figurative language)
Character's Thoughts
Character's Actions