Commas fora compoundsentence(FANBOYS)Character'sLooksCommasforintroductoryelementsDetail thattaps intoSIGHT(sensory)Showdon'tTellDetail thattaps intoSMELL(sensory)Character'sThoughtsCommasfor dates/addressesFirstpersonPOVAfriend'snameDetail thattaps intoTOUCH(sensory)Personification(figurativelanguage)A vacationdestination(town)DialogueDetail thattaps intoTASTE(sensory)AsportingeventCharacter'sActionsCommasforquotationsA familymember'snameDetails thatbring outspecificemotionsMetaphor(figurativelanguage)Detail thattaps intoHEARING(sensory)Commasfor aseriesSimile(figurativelanguage)Commas fora compoundsentence(FANBOYS)Character'sLooksCommasforintroductoryelementsDetail thattaps intoSIGHT(sensory)Showdon'tTellDetail thattaps intoSMELL(sensory)Character'sThoughtsCommasfor dates/addressesFirstpersonPOVAfriend'snameDetail thattaps intoTOUCH(sensory)Personification(figurativelanguage)A vacationdestination(town)DialogueDetail thattaps intoTASTE(sensory)AsportingeventCharacter'sActionsCommasforquotationsA familymember'snameDetails thatbring outspecificemotionsMetaphor(figurativelanguage)Detail thattaps intoHEARING(sensory)Commasfor aseriesSimile(figurativelanguage)

Editing BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Commas for a compound sentence (FANBOYS)
  2. Character's Looks
  3. Commas for introductory elements
  4. Detail that taps into SIGHT (sensory)
  5. Show don't Tell
  6. Detail that taps into SMELL (sensory)
  7. Character's Thoughts
  8. Commas for dates/ addresses
  9. First person POV
  10. A friend's name
  11. Detail that taps into TOUCH (sensory)
  12. Personification (figurative language)
  13. A vacation destination (town)
  14. Dialogue
  15. Detail that taps into TASTE (sensory)
  16. A sporting event
  17. Character's Actions
  18. Commas for quotations
  19. A family member's name
  20. Details that bring out specific emotions
  21. Metaphor (figurative language)
  22. Detail that taps into HEARING (sensory)
  23. Commas for a series
  24. Simile (figurative language)