Detail thattaps intoHEARING(sensory)Simile(figurativelanguage)Metaphor(figurativelanguage)Commasfor dates/addressesDetail thattaps intoTOUCH(sensory)Character'sActionsDetail thattaps intoTASTE(sensory)A familymember'snameFirstpersonPOVShowdon'tTellDetails thatbring outspecificemotionsCommas fora compoundsentence(FANBOYS)Detail thattaps intoSIGHT(sensory)CommasforintroductoryelementsCharacter'sThoughtsCharacter'sLooksDialoguePersonification(figurativelanguage)A vacationdestination(town)Commasfor aseriesAsportingeventCommasforquotationsDetail thattaps intoSMELL(sensory)Afriend'snameDetail thattaps intoHEARING(sensory)Simile(figurativelanguage)Metaphor(figurativelanguage)Commasfor dates/addressesDetail thattaps intoTOUCH(sensory)Character'sActionsDetail thattaps intoTASTE(sensory)A familymember'snameFirstpersonPOVShowdon'tTellDetails thatbring outspecificemotionsCommas fora compoundsentence(FANBOYS)Detail thattaps intoSIGHT(sensory)CommasforintroductoryelementsCharacter'sThoughtsCharacter'sLooksDialoguePersonification(figurativelanguage)A vacationdestination(town)Commasfor aseriesAsportingeventCommasforquotationsDetail thattaps intoSMELL(sensory)Afriend'sname

Editing BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Detail that taps into HEARING (sensory)
  2. Simile (figurative language)
  3. Metaphor (figurative language)
  4. Commas for dates/ addresses
  5. Detail that taps into TOUCH (sensory)
  6. Character's Actions
  7. Detail that taps into TASTE (sensory)
  8. A family member's name
  9. First person POV
  10. Show don't Tell
  11. Details that bring out specific emotions
  12. Commas for a compound sentence (FANBOYS)
  13. Detail that taps into SIGHT (sensory)
  14. Commas for introductory elements
  15. Character's Thoughts
  16. Character's Looks
  17. Dialogue
  18. Personification (figurative language)
  19. A vacation destination (town)
  20. Commas for a series
  21. A sporting event
  22. Commas for quotations
  23. Detail that taps into SMELL (sensory)
  24. A friend's name