Personification (figurative language) Details that bring out specific emotions Dialogue Detail that taps into SIGHT (sensory) Commas for a compound sentence (FANBOYS) Commas for a series A friend's name First person POV Detail that taps into TOUCH (sensory) Metaphor (figurative language) A sporting event Detail that taps into TASTE (sensory) A vacation destination (town) Detail that taps into SMELL (sensory) Commas for dates/ addresses Character's Thoughts Commas for introductory elements Commas for quotations A family member's name Simile (figurative language) Show don't Tell Character's Actions Detail that taps into HEARING (sensory) Character's Looks Personification (figurative language) Details that bring out specific emotions Dialogue Detail that taps into SIGHT (sensory) Commas for a compound sentence (FANBOYS) Commas for a series A friend's name First person POV Detail that taps into TOUCH (sensory) Metaphor (figurative language) A sporting event Detail that taps into TASTE (sensory) A vacation destination (town) Detail that taps into SMELL (sensory) Commas for dates/ addresses Character's Thoughts Commas for introductory elements Commas for quotations A family member's name Simile (figurative language) Show don't Tell Character's Actions Detail that taps into HEARING (sensory) Character's Looks
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification (figurative language)
Details that bring out specific emotions
Dialogue
Detail that taps into SIGHT (sensory)
Commas for a compound sentence (FANBOYS)
Commas for a series
A friend's name
First person POV
Detail that taps into TOUCH (sensory)
Metaphor (figurative language)
A sporting event
Detail that taps into TASTE (sensory)
A vacation destination (town)
Detail that taps into SMELL (sensory)
Commas for dates/ addresses
Character's Thoughts
Commas for introductory elements
Commas for quotations
A family member's name
Simile (figurative language)
Show don't Tell
Character's Actions
Detail that taps into HEARING (sensory)
Character's Looks