A vacation destination (town) Commas for quotations Metaphor (figurative language) Commas for a compound sentence (FANBOYS) Detail that taps into TASTE (sensory) Simile (figurative language) A family member's name Character's Thoughts Commas for a series Detail that taps into TOUCH (sensory) Commas for introductory elements Character's Actions Personification (figurative language) Detail that taps into SIGHT (sensory) Dialogue Character's Looks Detail that taps into HEARING (sensory) A sporting event Detail that taps into SMELL (sensory) Commas for dates/ addresses Details that bring out specific emotions A friend's name Show don't Tell First person POV A vacation destination (town) Commas for quotations Metaphor (figurative language) Commas for a compound sentence (FANBOYS) Detail that taps into TASTE (sensory) Simile (figurative language) A family member's name Character's Thoughts Commas for a series Detail that taps into TOUCH (sensory) Commas for introductory elements Character's Actions Personification (figurative language) Detail that taps into SIGHT (sensory) Dialogue Character's Looks Detail that taps into HEARING (sensory) A sporting event Detail that taps into SMELL (sensory) Commas for dates/ addresses Details that bring out specific emotions A friend's name Show don't Tell First person POV
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A vacation destination (town)
Commas for quotations
Metaphor (figurative language)
Commas for a compound sentence (FANBOYS)
Detail that taps into TASTE (sensory)
Simile (figurative language)
A family member's name
Character's Thoughts
Commas for a series
Detail that taps into TOUCH (sensory)
Commas for introductory elements
Character's Actions
Personification (figurative language)
Detail that taps into SIGHT (sensory)
Dialogue
Character's Looks
Detail that taps into HEARING (sensory)
A sporting event
Detail that taps into SMELL (sensory)
Commas for dates/ addresses
Details that bring out specific emotions
A friend's name
Show don't Tell
First person POV