Character'sActionsShowdon'tTellCharacter'sThoughtsDetail thattaps intoSIGHT(sensory)Details thatbring outspecificemotionsCommasfor aseriesDialogueCommasfor dates/addressesDetail thattaps intoSMELL(sensory)A vacationdestination(town)Simile(figurativelanguage)Metaphor(figurativelanguage)FirstpersonPOVDetail thattaps intoHEARING(sensory)CommasforintroductoryelementsPersonification(figurativelanguage)Detail thattaps intoTASTE(sensory)Commas fora compoundsentence(FANBOYS)CommasforquotationsCharacter'sLooksAsportingeventA familymember'snameAfriend'snameDetail thattaps intoTOUCH(sensory)Character'sActionsShowdon'tTellCharacter'sThoughtsDetail thattaps intoSIGHT(sensory)Details thatbring outspecificemotionsCommasfor aseriesDialogueCommasfor dates/addressesDetail thattaps intoSMELL(sensory)A vacationdestination(town)Simile(figurativelanguage)Metaphor(figurativelanguage)FirstpersonPOVDetail thattaps intoHEARING(sensory)CommasforintroductoryelementsPersonification(figurativelanguage)Detail thattaps intoTASTE(sensory)Commas fora compoundsentence(FANBOYS)CommasforquotationsCharacter'sLooksAsportingeventA familymember'snameAfriend'snameDetail thattaps intoTOUCH(sensory)

Editing BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character's Actions
  2. Show don't Tell
  3. Character's Thoughts
  4. Detail that taps into SIGHT (sensory)
  5. Details that bring out specific emotions
  6. Commas for a series
  7. Dialogue
  8. Commas for dates/ addresses
  9. Detail that taps into SMELL (sensory)
  10. A vacation destination (town)
  11. Simile (figurative language)
  12. Metaphor (figurative language)
  13. First person POV
  14. Detail that taps into HEARING (sensory)
  15. Commas for introductory elements
  16. Personification (figurative language)
  17. Detail that taps into TASTE (sensory)
  18. Commas for a compound sentence (FANBOYS)
  19. Commas for quotations
  20. Character's Looks
  21. A sporting event
  22. A family member's name
  23. A friend's name
  24. Detail that taps into TOUCH (sensory)