Pointof ViewDialogueExternalConflictAllusionSymbolismInternalConflictFictionMood/ToneAntagonistImageryPersonificationHyperboleConflictEuphemismJuxtapositionCharactersGenreIronyFlashbackIdiomPlotOxymoronOnomotopoeiaFigurativeLanguageSymbolismThemeProtagonistMotifImageryNarratorAlliterationMetaphorSimileForeshadowingAnalogySettingAllegoryPointof ViewDialogueExternalConflictAllusionSymbolismInternalConflictFictionMood/ToneAntagonistImageryPersonificationHyperboleConflictEuphemismJuxtapositionCharactersGenreIronyFlashbackIdiomPlotOxymoronOnomotopoeiaFigurativeLanguageSymbolismThemeProtagonistMotifImageryNarratorAlliterationMetaphorSimileForeshadowingAnalogySettingAllegory

Literary Devices and Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point of View
  2. Dialogue
  3. External Conflict
  4. Allusion
  5. Symbolism
  6. Internal Conflict
  7. Fiction
  8. Mood/Tone
  9. Antagonist
  10. Imagery
  11. Personification
  12. Hyperbole
  13. Conflict
  14. Euphemism
  15. Juxtaposition
  16. Characters
  17. Genre
  18. Irony
  19. Flashback
  20. Idiom
  21. Plot
  22. Oxymoron
  23. Onomotopoeia
  24. Figurative Language
  25. Symbolism
  26. Theme
  27. Protagonist
  28. Motif
  29. Imagery
  30. Narrator
  31. Alliteration
  32. Metaphor
  33. Simile
  34. Foreshadowing
  35. Analogy
  36. Setting
  37. Allegory