3y =250(.5)^xy-axis(a - b)(a^2 + ab+ b^2)3x^4 +4x^3 -9x^2 +14x - 12-i7 + ix-axisx^13/66, 1x^2 +5x + 255, -2x^2 -4x + 16ahighestpointyes it is afactorbecause theremainder is0(x - 8)(x + 6)Free!(x- 6)(x - 3)9y31x^2 - 3x+ 3 +2/(x + 1)-5(a + b)(a^2 - ab+ b^2)11.9y =3(3)^x17.7-7 +2ilowestpointcuberootx^5no not afactor b/cremainderis -6x^14/15z2x^4 -x^3 + x^2+ 14x - 4x^2 +4x + 43y =250(.5)^xy-axis(a - b)(a^2 + ab+ b^2)3x^4 +4x^3 -9x^2 +14x - 12-i7 + ix-axisx^13/66, 1x^2 +5x + 255, -2x^2 -4x + 16ahighestpointyes it is afactorbecause theremainder is0(x - 8)(x + 6)Free!(x- 6)(x - 3)9y31x^2 - 3x+ 3 +2/(x + 1)-5(a + b)(a^2 - ab+ b^2)11.9y =3(3)^x17.7-7 +2ilowestpointcuberootx^5no not afactor b/cremainderis -6x^14/15z2x^4 -x^3 + x^2+ 14x - 4x^2 +4x + 4

Algebra 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3
  2. y = 250(.5)^x
  3. y-axis
  4. (a - b)(a^2 + ab + b^2)
  5. 3x^4 + 4x^3 - 9x^2 + 14x - 12
  6. -i
  7. 7 + i
  8. x-axis
  9. x^13/6
  10. 6, 1
  11. x^2 + 5x + 25
  12. 5, -2
  13. x^2 - 4x + 16
  14. a
  15. highest point
  16. yes it is a factor because the remainder is 0
  17. (x - 8)(x + 6)
  18. Free!
  19. (x- 6)(x - 3)
  20. 9
  21. y
  22. 31
  23. x^2 - 3x + 3 + 2/(x + 1)
  24. -5
  25. (a + b)(a^2 - ab + b^2)
  26. 11.9
  27. y = 3(3)^x
  28. 17.7
  29. -7 + 2i
  30. lowest point
  31. cube root x^5
  32. no not a factor b/c remainder is -6
  33. x^14/15
  34. z
  35. 2x^4 - x^3 + x^2 + 14x - 4
  36. x^2 + 4x + 4