y =250(.5)^x(x- 6)(x - 3)-i-7 +2i6, 15, -2Free!31-5(a - b)(a^2 + ab+ b^2)(a + b)(a^2 - ab+ b^2)x^2 -4x + 16y-axisx^2 +5x + 25cuberootx^5a(x - 8)(x + 6)311.9917.7y =3(3)^xyx-axisx^2 - 3x+ 3 +2/(x + 1)no not afactor b/cremainderis -6zyes it is afactorbecause theremainder is0x^2 +4x + 43x^4 +4x^3 -9x^2 +14x - 127 + ix^14/15highestpointx^13/6lowestpoint2x^4 -x^3 + x^2+ 14x - 4y =250(.5)^x(x- 6)(x - 3)-i-7 +2i6, 15, -2Free!31-5(a - b)(a^2 + ab+ b^2)(a + b)(a^2 - ab+ b^2)x^2 -4x + 16y-axisx^2 +5x + 25cuberootx^5a(x - 8)(x + 6)311.9917.7y =3(3)^xyx-axisx^2 - 3x+ 3 +2/(x + 1)no not afactor b/cremainderis -6zyes it is afactorbecause theremainder is0x^2 +4x + 43x^4 +4x^3 -9x^2 +14x - 127 + ix^14/15highestpointx^13/6lowestpoint2x^4 -x^3 + x^2+ 14x - 4

Algebra 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. y = 250(.5)^x
  2. (x- 6)(x - 3)
  3. -i
  4. -7 + 2i
  5. 6, 1
  6. 5, -2
  7. Free!
  8. 31
  9. -5
  10. (a - b)(a^2 + ab + b^2)
  11. (a + b)(a^2 - ab + b^2)
  12. x^2 - 4x + 16
  13. y-axis
  14. x^2 + 5x + 25
  15. cube root x^5
  16. a
  17. (x - 8)(x + 6)
  18. 3
  19. 11.9
  20. 9
  21. 17.7
  22. y = 3(3)^x
  23. y
  24. x-axis
  25. x^2 - 3x + 3 + 2/(x + 1)
  26. no not a factor b/c remainder is -6
  27. z
  28. yes it is a factor because the remainder is 0
  29. x^2 + 4x + 4
  30. 3x^4 + 4x^3 - 9x^2 + 14x - 12
  31. 7 + i
  32. x^14/15
  33. highest point
  34. x^13/6
  35. lowest point
  36. 2x^4 - x^3 + x^2 + 14x - 4