xympt44mp8xy2•7•m•p24m3x•3y3•3•5•m•p2•3•3•p•t45mp28pt5mpt11mp40p2•2•3•3•m3m40mpt3•3•3•2•m•p•t27mp2•5•m22mp35mpy12xy2•7•m•p45mptxympt44mp8xy2•7•m•p24m3x•3y3•3•5•m•p2•3•3•p•t45mp28pt5mpt11mp40p2•2•3•3•m3m40mpt3•3•3•2•m•p•t27mp2•5•m22mp35mpy12xy2•7•m•p45mpt

Module 4 Lesson 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. xy
  2. mpt
  3. 44mp
  4. 8xy
  5. 2•7•m•p
  6. 24m
  7. 3x•3y
  8. 3•3•5•m•p
  9. 2•3•3•p•t
  10. 45mp
  11. 28pt
  12. 5mpt
  13. 11mp
  14. 40p
  15. 2•2•3•3•m
  16. 3m
  17. 40mpt
  18. 3•3•3•2•m•p•t
  19. 27mp
  20. 2•5•m
  21. 22mp
  22. 35mpy
  23. 12xy
  24. 2•7•m•p
  25. 45mpt