28pt24m40mpt3•3•5•m•p2•7•m•p3x•3y8xy5mpt12xy45mpt27mp45mpmpt3•3•3•2•m•p•t44mp2•7•m•p22mp40pxy2•2•3•3•m3m2•5•m35mpy11mp2•3•3•p•t28pt24m40mpt3•3•5•m•p2•7•m•p3x•3y8xy5mpt12xy45mpt27mp45mpmpt3•3•3•2•m•p•t44mp2•7•m•p22mp40pxy2•2•3•3•m3m2•5•m35mpy11mp2•3•3•p•t

Module 4 Lesson 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 28pt
  2. 24m
  3. 40mpt
  4. 3•3•5•m•p
  5. 2•7•m•p
  6. 3x•3y
  7. 8xy
  8. 5mpt
  9. 12xy
  10. 45mpt
  11. 27mp
  12. 45mp
  13. mpt
  14. 3•3•3•2•m•p•t
  15. 44mp
  16. 2•7•m•p
  17. 22mp
  18. 40p
  19. xy
  20. 2•2•3•3•m
  21. 3m
  22. 2•5•m
  23. 35mpy
  24. 11mp
  25. 2•3•3•p•t