28pt11mpxy2•7•m•pmpt2•2•3•3•m44mp2•7•m•p3x•3y8xy12xy45mpt2•5•m22mp3•3•3•2•m•p•t35mpy45mp27mp5mpt24m2•3•3•p•t40mpt3m3•3•5•m•p40p28pt11mpxy2•7•m•pmpt2•2•3•3•m44mp2•7•m•p3x•3y8xy12xy45mpt2•5•m22mp3•3•3•2•m•p•t35mpy45mp27mp5mpt24m2•3•3•p•t40mpt3m3•3•5•m•p40p

Module 4 Lesson 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 28pt
  2. 11mp
  3. xy
  4. 2•7•m•p
  5. mpt
  6. 2•2•3•3•m
  7. 44mp
  8. 2•7•m•p
  9. 3x•3y
  10. 8xy
  11. 12xy
  12. 45mpt
  13. 2•5•m
  14. 22mp
  15. 3•3•3•2•m•p•t
  16. 35mpy
  17. 45mp
  18. 27mp
  19. 5mpt
  20. 24m
  21. 2•3•3•p•t
  22. 40mpt
  23. 3m
  24. 3•3•5•m•p
  25. 40p