12xyxy2•5•m3•3•3•2•m•p•t27mp40mpt44mp2•7•m•p24m28pt45mp35mpy40p3•3•5•m•pmpt45mpt22mp2•3•3•p•t2•7•m•p11mp3m2•2•3•3•m3x•3y5mpt8xy12xyxy2•5•m3•3•3•2•m•p•t27mp40mpt44mp2•7•m•p24m28pt45mp35mpy40p3•3•5•m•pmpt45mpt22mp2•3•3•p•t2•7•m•p11mp3m2•2•3•3•m3x•3y5mpt8xy

Module 4 Lesson 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 12xy
  2. xy
  3. 2•5•m
  4. 3•3•3•2•m•p•t
  5. 27mp
  6. 40mpt
  7. 44mp
  8. 2•7•m•p
  9. 24m
  10. 28pt
  11. 45mp
  12. 35mpy
  13. 40p
  14. 3•3•5•m•p
  15. mpt
  16. 45mpt
  17. 22mp
  18. 2•3•3•p•t
  19. 2•7•m•p
  20. 11mp
  21. 3m
  22. 2•2•3•3•m
  23. 3x•3y
  24. 5mpt
  25. 8xy