FictionTextBoxNonfictionCharacterLabelsGlossaryPredictionSummarizeProblemReadAloudPageIllustratorInferenceSolutionSettingTextEvidenceMainIdeaContrastIndexBookSequenceVocabularyPointof ViewCompareCauseandEffectSidebarContextCluesChapterGenreAuthorDetailsSeriesTable ofContentsThemeAuthor'sPurposeFluencyFactFictionTextBoxNonfictionCharacterLabelsGlossaryPredictionSummarizeProblemReadAloudPageIllustratorInferenceSolutionSettingTextEvidenceMainIdeaContrastIndexBookSequenceVocabularyPointof ViewCompareCauseandEffectSidebarContextCluesChapterGenreAuthorDetailsSeriesTable ofContentsThemeAuthor'sPurposeFluencyFact

Bin - GLOW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fiction
  2. Text Box
  3. Nonfiction
  4. Character
  5. Labels
  6. Glossary
  7. Prediction
  8. Summarize
  9. Problem
  10. Read Aloud
  11. Page
  12. Illustrator
  13. Inference
  14. Solution
  15. Setting
  16. Text Evidence
  17. Main Idea
  18. Contrast
  19. Index
  20. Book
  21. Sequence
  22. Vocabulary
  23. Point of View
  24. Compare
  25. Cause and Effect
  26. Sidebar
  27. Context Clues
  28. Chapter
  29. Genre
  30. Author
  31. Details
  32. Series
  33. Table of Contents
  34. Theme
  35. Author's Purpose
  36. Fluency
  37. Fact