the murderer + 5 parceiro (exceto safa) + 3 pisca + 3 gustavinho + 6 pedro schneider - 10 miojo + 3 melina - 15 carlos + 8 antoni - 2 lara (cezar) - 3 maui + 7 emanuel - 5 pilger - 3 djavan - 2 emily + 4 ritter + 2 mosquito + 6 jonha + 10 bituca + 3 kemili + 4 jung + 10 bolo fofo + 2 luquinhas ou cezar ou yuri - 2 laura + 10 luis + 15 tuigo + 3 jappe - 5 ref + 6 natalia - 4 tico/teco + 2 pedro h + 3 carol - 3 pork ou a amiga - 2 vitor/andre + 8 endrio - 2 nicolas - 2 the murderer + 5 parceiro (exceto safa) + 3 pisca + 3 gustavinho + 6 pedro schneider - 10 miojo + 3 melina - 15 carlos + 8 antoni - 2 lara (cezar) - 3 maui + 7 emanuel - 5 pilger - 3 djavan - 2 emily + 4 ritter + 2 mosquito + 6 jonha + 10 bituca + 3 kemili + 4 jung + 10 bolo fofo + 2 luquinhas ou cezar ou yuri - 2 laura + 10 luis + 15 tuigo + 3 jappe - 5 ref + 6 natalia - 4 tico/teco + 2 pedro h + 3 carol - 3 pork ou a amiga - 2 vitor/andre + 8 endrio - 2 nicolas - 2
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
the murderer
+ 5
parceiro (exceto safa)
+ 3
pisca
+ 3
gustavinho
+ 6
pedro schneider
- 10
miojo
+ 3
melina
- 15
carlos
+ 8
antoni
- 2
lara (cezar)
- 3
maui
+ 7
emanuel
- 5
pilger
- 3
djavan
- 2
emily
+ 4
ritter
+ 2
mosquito
+ 6
jonha
+ 10
bituca
+ 3
kemili
+ 4
jung
+ 10
bolo fofo
+ 2
luquinhas ou cezar ou yuri
- 2
laura
+ 10
luis
+ 15
tuigo
+ 3
jappe
- 5
ref
+ 6
natalia
- 4
tico/teco
+ 2
pedro h
+ 3
carol
- 3
pork ou a amiga
- 2
vitor/andre
+ 8
endrio
- 2
nicolas
- 2