Spritescrews upa chaintradeSpritenotices adoublehealHoardedstatboosters(+5)RandomgenericenemycriticalLeif "eats"LightBrandSprite asks:"Where'sResistance?"Staffmiss(disaster)BlanklevelupSpriteescapes(disaster)Spriteslandersgood unitUnsolicitedexplainingVigorStarbailout90%missingplayerunit getscapturedSpritenoticesfrequentcriticalsSpriteforgets to re-Mount afterindoorsectionAdeptkillstealMovementlevel upSpritegets 5000goldEyvel procs[REDACTED]Emaciatedambushspawngets a killPoisonannoysSpriteEnemySiegeKillPointlessVigor star(ends turnon same tile)Spritecountsauthoritystars10%hittingOne unithas 50fatiguebefore ch4Fatigue(Disaster)7+ SaveStates/resetsin chapter 4+5 statlevel, noscrollsEnemyfrom foggets a killSpritekeeps aunit deadSpritescrews upa chaintradeSpritenotices adoublehealHoardedstatboosters(+5)RandomgenericenemycriticalLeif "eats"LightBrandSprite asks:"Where'sResistance?"Staffmiss(disaster)BlanklevelupSpriteescapes(disaster)Spriteslandersgood unitUnsolicitedexplainingVigorStarbailout90%missingplayerunit getscapturedSpritenoticesfrequentcriticalsSpriteforgets to re-Mount afterindoorsectionAdeptkillstealMovementlevel upSpritegets 5000goldEyvel procs[REDACTED]Emaciatedambushspawngets a killPoisonannoysSpriteEnemySiegeKillPointlessVigor star(ends turnon same tile)Spritecountsauthoritystars10%hittingOne unithas 50fatiguebefore ch4Fatigue(Disaster)7+ SaveStates/resetsin chapter 4+5 statlevel, noscrollsEnemyfrom foggets a killSpritekeeps aunit dead

Sprite Thracia Incident - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sprite screws up a chain trade
  2. Sprite notices a double heal
  3. Hoarded statboosters (+5)
  4. Random generic enemy critical
  5. Leif "eats" Light Brand
  6. Sprite asks: "Where's Resistance?"
  7. Staff miss (disaster)
  8. Blank level up
  9. Sprite escapes (disaster)
  10. Sprite slanders good unit
  11. Unsolicited explaining
  12. Vigor Star bailout
  13. 90% missing
  14. player unit gets captured
  15. Sprite notices frequent criticals
  16. Sprite forgets to re-Mount after indoor section
  17. Adept killsteal
  18. Movement level up
  19. Sprite gets 5000 gold
  20. Eyvel procs [REDACTED]
  21. Emaciated ambush spawn gets a kill
  22. Poison annoys Sprite
  23. Enemy Siege Kill
  24. Pointless Vigor star (ends turn on same tile)
  25. Sprite counts authority stars
  26. 10% hitting
  27. One unit has 50 fatigue before ch4
  28. Fatigue (Disaster)
  29. 7+ Save States/resets in chapter 4
  30. +5 stat level, no scrolls
  31. Enemy from fog gets a kill
  32. Sprite keeps a unit dead