(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Pick Up your opponent's Banner marker
Score 1 or 0 VP on your Primary Op
Select utility grenades or explosive grenades for equipment, and then finish the game without using any of them
Witness a non-combatant operative score a kill
Reroll a failure into a crit
Start the game with 3 or less operatives than your opponent and then have opponent perform Counteract
Witness first blood (incapacitation) in TP1
Jump from one Vantage to another
Use the CP Reroll Firefight Ploy to reroll a 1 into 1
Take an obscured shot and kill an enemy
Score 0 VP on Crit Op, Kill Op and/or Tac Op in a match
End a match in a Draw
Have an operative survive an attack with exactly 1 wound remaining
Have more than 6 CP at once
Roll all crits on attack dices
Witness an operative die to a Hot test
Deal more damage to friendlies than enemies during a Blast attack
Lose every initiative rolloff in a match
Roll all misses on a fight you started
Witness a triple target blast
Witness an operative gain 4 or more unique modifiers or tokens at once
During a Shoot sequence, fail to kill a target that had 3 or fewer wounds remaining at the start of the action
Witness a suicide bomber survive its own blast
Use 2 or more stun grenades which fail to stun any enemies