(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Lose every initiative rolloff in a match
Witness a non-combatant operative score a kill
Use the CP Reroll Firefight Ploy to reroll a 1 into 1
Roll all misses on a fight you started
End a match in a Draw
Start the game with 3 or less operatives than your opponent and then have opponent perform Counteract
Select utility grenades or explosive grenades for equipment, and then finish the game without using any of them
Have more than 6 CP at once
Have an operative survive an attack with exactly 1 wound remaining
Witness a suicide bomber survive its own blast
Roll all crits on attack dices
Pick Up your opponent's Banner marker
Witness an operative die to a Hot test
Score 1 or 0 VP on your Primary Op
Reroll a failure into a crit
Deal more damage to friendlies than enemies during a Blast attack
Witness an operative gain 4 or more unique modifiers or tokens at once
Witness a triple target blast
Take an obscured shot and kill an enemy
Witness first blood (incapacitation) in TP1
During a Shoot sequence, fail to kill a target that had 3 or fewer wounds remaining at the start of the action
Score 0 VP on Crit Op, Kill Op and/or Tac Op in a match
Jump from one Vantage to another
Use 2 or more stun grenades which fail to stun any enemies