A normal sentence becomes accidental innuendo “That was scary” A harmless object is treated as suspicious “What does this do?” Someone forgets what they were collecting “That makes no sense” Someone blames lag Both hosts become lost inside their own creation Someone stops listening halfway through instructions Someone blames the other host “I did a thing” Someone uses the other host’s resources “I’m lost” One host builds something confusing Someone uses the wrong word repeatedly “I had no faith in me” “It wasn’t important” “I hate that sound” A joke interrupts actual progress A five- minute task becomes a side quest “Are you dying?” “I’m scared” “Let’s watch her cook” Someone solves something while doing the wrong thing “Have we been here?” Someone forgets where they have already been Someone spontaneously sings Someone blames the game “Can I have this?” Someone confidently explains something incorrectly “I’m fine” “Don’t worry about it” “Never mind” “I knew you could do it” Both agree and are still wrong “Where are we?” Someone ignores useful equipment Something important gets left behind “I forgot” “Let me out” A basic accomplishment receives excessive celebration “I don’t know” An object gets a human name The same question gets asked twice The other host immediately questions that explanation One host asks for help and immediately wanders away “We’re doing great” Someone gets distracted mid-task Someone nearly dies while insisting they are fine Someone celebrates before the task is finished The game’s narrator receives a nickname “She’s got it” “We need a hint” “We need more storage” “We already have that” Someone leaves before checking the obvious place “I got it” A completely new word is invented “I didn’t even check” A normal sentence becomes accidental innuendo “That was scary” A harmless object is treated as suspicious “What does this do?” Someone forgets what they were collecting “That makes no sense” Someone blames lag Both hosts become lost inside their own creation Someone stops listening halfway through instructions Someone blames the other host “I did a thing” Someone uses the other host’s resources “I’m lost” One host builds something confusing Someone uses the wrong word repeatedly “I had no faith in me” “It wasn’t important” “I hate that sound” A joke interrupts actual progress A five- minute task becomes a side quest “Are you dying?” “I’m scared” “Let’s watch her cook” Someone solves something while doing the wrong thing “Have we been here?” Someone forgets where they have already been Someone spontaneously sings Someone blames the game “Can I have this?” Someone confidently explains something incorrectly “I’m fine” “Don’t worry about it” “Never mind” “I knew you could do it” Both agree and are still wrong “Where are we?” Someone ignores useful equipment Something important gets left behind “I forgot” “Let me out” A basic accomplishment receives excessive celebration “I don’t know” An object gets a human name The same question gets asked twice The other host immediately questions that explanation One host asks for help and immediately wanders away “We’re doing great” Someone gets distracted mid-task Someone nearly dies while insisting they are fine Someone celebrates before the task is finished The game’s narrator receives a nickname “She’s got it” “We need a hint” “We need more storage” “We already have that” Someone leaves before checking the obvious place “I got it” A completely new word is invented “I didn’t even check”
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A normal sentence becomes accidental innuendo
“That was scary”
A harmless object is treated as suspicious
“What does this do?”
Someone forgets what they were collecting
“That makes no sense”
Someone blames lag
Both hosts become lost inside their own creation
Someone stops listening halfway through instructions
Someone blames the other host
“I did a thing”
Someone uses the other host’s resources
“I’m lost”
One host builds something confusing
Someone uses the wrong word repeatedly
“I had no faith in me”
“It wasn’t important”
“I hate that sound”
A joke interrupts actual progress
A five-minute task becomes a side quest
“Are you dying?”
“I’m scared”
“Let’s watch her cook”
Someone solves something while doing the wrong thing
“Have we been here?”
Someone forgets where they have already been
Someone spontaneously sings
Someone blames the game
“Can I have this?”
Someone confidently explains something incorrectly
“I’m fine”
“Don’t worry about it”
“Never mind”
“I knew you could do it”
Both agree and are still wrong
“Where are we?”
Someone ignores useful equipment
Something important gets left behind
“I forgot”
“Let me out”
A basic accomplishment receives excessive celebration
“I don’t know”
An object gets a human name
The same question gets asked twice
The other host immediately questions that explanation
One host asks for help and immediately wanders away
“We’re doing great”
Someone gets distracted mid-task
Someone nearly dies while insisting they are fine
Someone celebrates before the task is finished
The game’s narrator receives a nickname
“She’s got it”
“We need a hint”
“We need more storage”
“We already have that”
Someone leaves before checking the obvious place
“I got it”
A completely new word is invented
“I didn’t even check”