EXTREMELYLONGHas asecretendingA globalmessage ofan SC+ inthe area issentOverdetailedtowerF10finalstretchUnindicatednets (bothinside oroutside)Use avehicle/elevatorsomewhere inthe lobbyHas aGBJ/SoftlockI(braydo)lagNot thedifficulty itsuggestsit isA toweris not atowerUses adifferentsurfaceTYPEUsesneonindicatorsA towerstartsoutsideEssaylikesignStory-basedtowerToo manynewmechanicsUsescustomsoundsConfusingrouteWe fall tothebottom ofa tower'FinalJump'Full ofCOsZFIGHTINGAlloutsidesnettedEXTREMELYLONGHas asecretendingA globalmessage ofan SC+ inthe area issentOverdetailedtowerF10finalstretchUnindicatednets (bothinside oroutside)Use avehicle/elevatorsomewhere inthe lobbyHas aGBJ/SoftlockI(braydo)lagNot thedifficulty itsuggestsit isA toweris not atowerUses adifferentsurfaceTYPEUsesneonindicatorsA towerstartsoutsideEssaylikesignStory-basedtowerToo manynewmechanicsUsescustomsoundsConfusingrouteWe fall tothebottom ofa tower'FinalJump'Full ofCOsZFIGHTINGAlloutsidesnetted

Zone 5 new subrealm - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. EXTREMELY LONG
  2. Has a secret ending
  3. A global message of an SC+ in the area is sent
  4. Overdetailed tower
  5. F10 final stretch
  6. Unindicated nets (both inside or outside)
  7. Use a vehicle/elevator somewhere in the lobby
  8. Has a GBJ/Softlock
  9. I (braydo) lag
  10. Not the difficulty it suggests it is
  11. A tower is not a tower
  12. Uses a different surface TYPE
  13. Uses neon indicators
  14. A tower starts outside
  15. Essay like sign
  16. Story-based tower
  17. Too many new mechanics
  18. Uses custom sounds
  19. Confusing route
  20. We fall to the bottom of a tower
  21. 'Final Jump'
  22. Full of COs
  23. Z FIGHTING
  24. All outsides netted