DifficultonreleaseTabletitemreturnsNewmodifiersChasesequenceBangermusic1000roomswith earlyexit(s)OldRooms isstillplayableWaylessgoldReworkedoldRoomsentitiesRush typemonster(bonus ifA60)Referencesto othergamesNewentranceat door 60OverhypedLORERoomsget darkerover timeBarrel ofstarlightchanged orremovedAbsolutecinemacutscene(s)ExclusivecosmeticsNew Hoteland/orMinesroomsFriendlynpcCuriousLight stillnot helpfulUpdatereleaseson timeNewlightitemActuallyscaryDifficultonreleaseTabletitemreturnsNewmodifiersChasesequenceBangermusic1000roomswith earlyexit(s)OldRooms isstillplayableWaylessgoldReworkedoldRoomsentitiesRush typemonster(bonus ifA60)Referencesto othergamesNewentranceat door 60OverhypedLORERoomsget darkerover timeBarrel ofstarlightchanged orremovedAbsolutecinemacutscene(s)ExclusivecosmeticsNew Hoteland/orMinesroomsFriendlynpcCuriousLight stillnot helpfulUpdatereleaseson timeNewlightitemActuallyscary

DOORS ARCHIVES UPDATE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Difficult on release
  2. Tablet item returns
  3. New modifiers
  4. Chase sequence
  5. Banger music
  6. 1000 rooms with early exit(s)
  7. Old Rooms is still playable
  8. Way less gold
  9. Reworked old Rooms entities
  10. Rush type monster (bonus if A60)
  11. References to other games
  12. New entrance at door 60
  13. Overhyped
  14. LORE
  15. Rooms get darker over time
  16. Barrel of starlight changed or removed
  17. Absolute cinema cutscene(s)
  18. Exclusive cosmetics
  19. New Hotel and/or Mines rooms
  20. Friendly npc
  21. Curious Light still not helpful
  22. Update releases on time
  23. New light item
  24. Actually scary