(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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N-The party argues about whether humans can coexist with the other race
O-The "dead" character comes back
N-The villain has a dramatic philosophical monologue during a boss fight
G-An enemy becomes playable
O-Someone was manipulating events from behind the scenes
G-A seemingly harmless NPC becomes plot-relevant
I-A party member leaves "for your own good."
N-The party visits the hometown, and something BAD Happens™
G-A child character is absurdly powerful
B-The world's energy source has a horrible cost
I-The cheerful girl has a tragic backstory
B-A non-dub skit reveals something the main story completely glosses over
I-Someone says
"I don't need anyone" and then learns the power of friendship
O-The real enemy is a system, not a person
O-The party has a hot springs/ beach episode
O-The party discovers a shocking truth about the world
O-Villain has a sympathetic motivation
I-A character's entire identity is a lie
B-The protagonist has a mysterious past
N-The party starts out hating each other
B-The protagonist unlocks a new form/power at the BEST possible moment
I-The protagonist's assumptions are completely wrong
O-The mascot is really important
B-The church/
religious institution is evil
O-Someone screams the protagonist's name during an emotional scene
G-Someone gets a haircut to represent character development
B-The protagonist starts with amnesia
N-The comic-relief character gets a surprisingly serious arc
O-Character reveals their true identity
I-An important political conflict turns out to involve ancient supernatural bullshit
G-A party member is temporarily possessed.
/corrupted
N-A party member has a dead/missing parent
O-A character's backstory is delivered immediately before their boss fight
O-The mentor dies
G-The last 20% of the game introduces approximately 47 new lore concepts