killed by trash d/c "countdown whenever" BOSS DIE! kaboom! "focus up" unc coded statement repair reminder 0/10 pun fishing for a square hot mic 67 damage parse cloth tier drops 67 healing parse proggers irl pet mentioned lock rocks requested "we have all clear" 4 piece acquired! canada mentioned french spoken someone sings trinket drops low key flirting buff reminder oopsies on reset BoE drops "on tanks" <6.7% wipe no bingo by break killed by trash d/c "countdown whenever" BOSS DIE! kaboom! "focus up" unc coded statement repair reminder 0/10 pun fishing for a square hot mic 67 damage parse cloth tier drops 67 healing parse proggers irl pet mentioned lock rocks requested "we have all clear" 4 piece acquired! canada mentioned french spoken someone sings trinket drops low key flirting buff reminder oopsies on reset BoE drops "on tanks" <6.7% wipe no bingo by break
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
killed by trash
d/c
"countdown whenever"
BOSS DIE!
kaboom!
"focus up"
unc coded statement
repair reminder
0/10 pun
fishing for a square
hot mic
67 damage parse
cloth tier drops
67 healing parse
proggers
irl pet mentioned
lock rocks requested
"we have all clear"
4 piece acquired!
canada mentioned
french spoken
someone sings
trinket drops
low key flirting
buff reminder
oopsies on reset
BoE drops
"on tanks"
<6.7% wipe
no bingo by break